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Found 2 Skills
Read-only analysis of Unreal Engine Blueprint assets, including .uasset, .umap, Widget Blueprint, Animation Blueprint, Behavior Tree, Data Asset, and map assets. Use structured parsers (CUE4Parse, UAssetAPI, FModel), binary strings, editor exports, C++ or scripting source, project docs, config, and asset references to infer Blueprint purpose. Use when the user asks to parse, inspect, explain, reverse-read, or understand any Unreal Engine Blueprint or Blueprint-related asset.
Guidance for recovering data from corrupted or truncated SQLite database files through binary analysis and manual parsing. This skill applies when working with damaged SQLite databases that cannot be opened with standard tools, particularly when corruption is due to binary truncation, incomplete writes, or filesystem errors.