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Found 1,339 Skills
Use this skill when the user needs to construct, validate, or analyse a causal Directed Acyclic Graph (DAG) for a research problem. Triggers include "build a DAG for my study", "identify confounders", "is my causal effect identifiable", "backdoor criterion", "frontdoor criterion", "draw a causal graph", "what variables should I adjust for", "do I have hidden common causes", or any discussion involving SCMs, do-calculus, or causal inference methodology. Handles variable elicitation, DAG construction, d-separation, identification, and sensitivity analysis. Do not use for purely predictive/associational modelling without causal intent.
Use this skill when the user is investigating bias, fairness, shortcut learning, or protected-attribute effects in a medical imaging model. Triggers include "my model is biased towards X", "check for shortcut learning", "fairness analysis for my segmentation model", "does my classifier depend on site/scanner", "evaluate performance across demographic subgroups", "concept erasure for medical images", or "detect spurious correlations in medical AI". Handles bias diagnosis, protected attribute analysis, fairness metric selection, mitigation strategy, and evaluation protocol. Do not use for general model evaluation without a fairness hypothesis — use pre-submission-review or paper-analyst instead.
Postgres-backed observability and policy store for the skill system. Provides tables for policy profiles (effect allowlists), skill execution runs, and step-level events. Use when setting up the skill system database or querying execution history.
Two-dimensional minimalist style with vibrant colors, clean typography, and no 3D effects for fast, user-friendly interfaces.
Guidance for searching ImageKit documentation with the search_docs tool — how to craft effective queries, select the right sources, and handle results. Use before calling search_docs to look up ImageKit features, APIs, configuration, pricing, or SDK examples.
Find the React problems linters cannot see: effects that should not exist or re-run for the wrong reason, memoization that is missing or pointless, state that should be an action or a reducer, and components that have outgrown themselves. Reports, never edits.
Expert Vietnam Personal Data Protection Law (PDPL) compliance advisor for Law No. 91/2025/QH15 and implementing Decree 356/2025/ND-CP (effective January 1, 2026). Use this skill for gap analysis against the Vietnam PDPL, data subject rights fulfilment workflows, cross-border data transfer impact assessments, privacy notices and internal policies, breach notification procedures, sector-specific obligations (finance, AI, cloud, blockchain), and DPO qualification reviews. Trigger whenever a user mentions Vietnam data privacy, VN-PDPL, Nghị định 356, Vietnamese personal data, or cross-border transfers involving Vietnamese citizens' data.
Quick-reference API cheat sheet and resources for iOS 26 Liquid Glass in SwiftUI — every core modifier, Glass type, button style, container, toolbar/navigation/TabView/search/sheet API, plus a complete working sample app and links to Apple's official WWDC 2025 sessions, docs, and the HIG. Use this skill when the user wants a fast API lookup ("what's the signature for glassEffectID", "list the glass modifiers", "which control sizes exist"), a full runnable example to copy, or authoritative links to Apple documentation and WWDC sessions on Liquid Glass. Trigger on "liquid glass cheat sheet", "glass API reference", "liquid glass sample app", "full glass example", "WWDC liquid glass", or "apple liquid glass docs".
Use when defining, querying or replicating Gameplay Tags, or wiring decoupled event messaging between gameplay systems in C++. Also use when the user mentions 'FGameplayTag', 'FGameplayTagContainer', 'FGameplayTagQuery', 'UE_DEFINE_GAMEPLAY_TAG', 'native gameplay tag', 'DefaultGameplayTags.ini', 'GameplayTagList', 'tag redirect', 'MatchesTag', 'HasTagExact', 'RequestGameplayTag', 'UGameplayTagsManager', 'Categories meta', 'tag picker', 'gameplay message', 'message bus', 'event bus' or 'AsyncMessageSystem'. For abilities, effects and cues that consume tags, see ue-gameplay-abilities; for wire cost and RPCs, see ue-networking-replication.
Enforces feature state as one Notifier/AsyncNotifier/StreamNotifier ViewModel over an immutable state value with value equality, private mutable state mutated only through intent methods, derive-don't-store, a single write path through a repository, and unidirectional data flow; Riverpod 3.x is DI (providers-as-collaborators, ProviderScope overrides per flavor, throwing seams), reads split ref.watch/.select for display vs ref.read(p.notifier) in callbacks vs ref.listen for side effects, async modeled as AsyncValue, per-entity state family-keyed + autoDispose, and stale-closure captures / legacy StateProvider-StateNotifierProvider-ChangeNotifierProvider / get_it / package:provider are banned. Use when adding state to a screen, writing a feature controller/ViewModel, wiring providers or DI, deriving a read model from a stream, or reviewing rebuild/state-leak/disposal/write-path issues.
Build, migrate, or review server-rendered Svelte 5 apps using runes ($state, $derived, $effect, $props, $bindable) with SvelteKit SSR (adapter-auto/node/cloudflare/vercel/netlify) or plain Vite SSR using svelte/server render() and hydrate(). Use whenever I mention Svelte 5 SSR, server-side rendering, SvelteKit load functions, +page.server.js, +layout.server.js, hooks.server.js, form actions, streaming SSR, CSP nonces, hydration mismatches, or request-scoped state. Also use to review .svelte and server files for SSR-safety bugs: effects that never run on the server, module-level state leaking between users, non-deterministic render values, and secrets reaching the client. Trigger even on a bare pasted component that "renders differently on the server and client".
Better Auth (TypeScript 認証フレームワーク) v1.7 リファレンス。 認証・認可、サインアップ・サインイン、セッション管理、OAuth、パスキー、二要素認証 (2FA / TOTP)、SSO / SAML、SCIM、 OAuth Provider (OAuth 2.1 / OIDC)、MCP 認可 (@better-auth/mcp)、Infrastructure (dash / sentinel)、 プラグイン (organization, admin, magic-link, anonymous 等)。betterAuth, createAuthClient, signUp, signIn, getSession。 Next.js, Nuxt, SvelteKit, Hono, Express, Expo, TanStack, Effect 統合。