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Found 1,418 Skills
Use when Vue 3 Composition API with reactive refs, computed, and composables. Use when building modern Vue 3 applications.
Prometheus-compatible metrics collection with counters, gauges, and histograms. Export metrics for dashboards and alerts with proper labeling.
Set up a Turborepo + pnpm monorepo for sharing code between frontend, backend, and workers. One repo, multiple packages, shared types, parallel builds.
Comprehensive skill for interacting with Grafana's HTTP API to manage dashboards, data sources, folders, alerting, annotations, users, teams, and organizations. Use when Claude needs to (1) Create, read, update, or delete Grafana dashboards, (2) Manage data sources and connections, (3) Configure alerting rules, contact points, and notification policies, (4) Work with folders and permissions, (5) Manage users, teams, and service accounts, (6) Create or query annotations, (7) Execute queries against data sources, or any other Grafana automation task via API.
Builds Model Context Protocol (MCP) servers for Claude with tools, resources, and prompts. Use when users request "create MCP server", "build Claude tool", "MCP integration", or "custom Claude tools".
Create and use Inngest middleware for cross-cutting concerns. Covers the middleware lifecycle, creating custom middleware, dependency injection, and built-in middleware for encryption and error tracking.
Execute orchestrate multi-agent systems with handoffs, routing, and workflows across AI providers. Use when building complex AI systems requiring agent collaboration, task delegation, or workflow coordination. Trigger with phrases like "create multi-agent system", "orchestrate agents", or "coordinate agent workflows".
Scaffold and implement GitHub Apps from existing automation ideas using Probot + @octokit/app. Use when turning scripts, bots, or manual GitHub workflows into a proper GitHub App.
Multi-agent routing, channel bindings, and tool policies
Diagnose and fix runtime issues, errors, and bugs through systematic reproduction, root cause analysis, and targeted fixes. Use for debugging production issues, test failures, performance problems, and any type of software defect.
Use when writing any code - enforces clean architecture with descriptive names, real implementations, no backward compatibility concerns, and no lint suppressions
Build 2D browser games with Phaser 3 using scene-based architecture and centralized state. Use when creating a new 2D game, adding 2D game features, working with Phaser, or building sprite-based web games.