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Found 11,560 Skills
Okteto Preview Environment skill. Use when someone wants a live, shareable environment for a branch or pull request — "deploy a preview for this PR", "give me a URL for branch X", posting a preview link back to a PR or thread — or when setting up PR preview automation in CI (GitHub Actions or GitLab). Use alongside the `okteto` skill: for editing, syncing, and iterating on code, defer to that skill's dev environments. Requires an Okteto context; previews are an Okteto Platform feature.
Use when a project has NO okteto.yaml/okteto.yml and the user wants it on Okteto — e.g. "get this repo onto Okteto", "set up a dev environment for this", "create an Okteto manifest", "onboard this service". Also use when okteto deploy fails because no manifest exists. Do NOT use if okteto.yaml or okteto.yml already exists — that is the okteto skill's domain.
Publish the nurb model leaderboard from merged benchmark submissions. Sanity-checks every run landed since the last regeneration, writes or refreshes the editorial verdicts, regenerates evals/REPORT.md and site/benchmarks.html, and opens the publish PR. Use when the user says "update the leaderboard", "publish the benchmarks", "regenerate the benchmark page", or after merging submission PRs.
Executes an implementation plan task-by-task with validation at every step. Use when you have a completed feature plan and want to implement it in one pass.
Apply the same orchestration as `/efficient-fable` to any high-cost frontier model: delegate research, coding, and testing to cheaper subagents while keeping planning, synthesis, and final review with the expensive model.
Reconstruct Blender models from supplied reference sheets, branding templates, texture atlases, orthographic front/side/back/top views, or mascot/logo art where visual fidelity to the source is more important than a plausible generated object. Use when the user says the model must match a template, wireframe, texture pack, character sheet, mascot sheet, or brand asset exactly; also use after feedback like "does not look like the reference", "fit the texture 1:1", "wrong number of visible parts", or "compare against the template". Requires Blender MCP plus local Python with Pillow/OpenCV/numpy; pairs with blender-uv-texturing, wireframe-to-3d, blender-modeling, blender-materials, and blender-export.
Write the test first, watch it fail, then write the least code that passes. Covers where the test belongs, what makes it honest, what a passing test proves and what it does not, recovering when code was written before the test, and starting a bug fix from a red run. A test nobody watched fail proves nothing. Use when implementing a feature or a bugfix, when a test was written after the code, when a test passes the first time you run it, or when the user says "write tests for this", "add coverage", or "TDD this". Not for judging tests inside a change under review, and not for choosing a test framework.
1688采购全流程技能。用于1688授权链接、授权店铺检查、收货地址、商品SKU、下单预览、创建订单、支付链接、订单状态、物流、物流轨迹、取消订单、确认收货、开发票等已授权采购履约场景。用户提到1688采购、1688下单、1688授权、1688订单、1688支付、1688物流、1688开发票、1688开票、1688发票、1688 sourcing procurement或1688 order processing时触发。以图搜图使用linkfox-1688-search-by-image。
Track case deadlines — add, cross-case rollup report, update, complete, close. Warns at configurable thresholds (default 14/7/3/1 days); overdue items stay flagged until resolved. The operational record for a clinic workload. Use when a student or supervisor needs to add a deadline, ask what's due this week, get a deadline report, or update a case deadline.
Writes a clear design for a proposed feature or system change. Use when important product or technical choices must be settled before coding. Covers behavior, interfaces, failures, risks, acceptance criteria, and tests. Use architecture when the repository needs current ARCHITECTURE.md.
Package, deploy, and verify a playable Three.js or web game. Use for release builds, asset delivery, private/public deployment, production smoke tests, browser proof, release notes, rollback readiness, and cleanup of temporary QA resources.
When a solution seems impossible and the path forward is blocked — the antidote to any roadblock or wall. Refuses to take no for an answer: classifies what kind of "no" you actually hit, then runs targeted lateral-thinking techniques (assumption autopsy, inversion, first principles, constraint toggling, analogical transfer, and more from a 10-technique inventory) until the wall cracks or is proven load-bearing. Generates a minimum of 10 angles before evaluating any. AGENTS: use this on yourself mid-task — when an API doesn't support what you need, an approach has failed twice, or a "that's not possible" / "the only option is" sentence is forming in your response, run the fast path BEFORE reporting a dead end; every dead-end report should arrive with tried-angles receipts. Archives every wall to ~/.config/makerskills/unstuck/archive/ so you learn which techniques crack YOUR walls. Sits upstream of decide: turns "impossible" into 2–3 viable angles, then decide picks one. Triggers on "/unstuck," "I'm stuck," "this seems impossible," "we hit a wall," "there's no way to," "they said no," "dead end," "out of options," "I've tried everything," "work around this," "think outside the box."