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Found 124 Skills
Implement grid-based layout management in Windows Forms using GridLayout component. Arrange child controls in rows and columns with configurable spacing and control participation.
Implement Syncfusion NavigationDrawer control in Windows Forms - a sliding panel menu that appears from screen edges. Use when creating drawer navigation, side menus, or hamburger menus with panel transitions. Covers DrawerMenuItem configuration, DrawerHeader setup, slide-out menus, and panel transitions (SlideOnTop, Push, Reveal) for modern sliding panel navigation.
Implements Syncfusion MultiColumnTreeView control for Windows Forms applications to display hierarchical data with additional columns. Use this when working with TreeNodeAdv, TreeColumnAdv, multi-column tree structures, or hierarchical data requiring multiple columns per node. The skill covers node collections, checkboxes, option buttons, XML data binding, load on demand features, and tree appearance customization.
Guidance for .NET MAUI XAML and C# data bindings — compiled bindings, INotifyPropertyChanged / ObservableObject, value converters, binding modes, multi-binding, relative bindings, fallbacks, and MVVM best practices. USE FOR: setting up compiled bindings with x:DataType, implementing INotifyPropertyChanged or CommunityToolkit ObservableObject, creating IValueConverter / IMultiValueConverter, choosing binding modes, configuring BindingContext, relative bindings, binding fallbacks, StringFormat, code-behind SetBinding with lambdas, and enforcing XC0022/XC0025 warnings. DO NOT USE FOR: CollectionView item templates and layouts (use maui-collectionview), Shell navigation data passing (use maui-shell-navigation), dependency injection (use maui-dependency-injection), or animations triggered by property changes (use .NET MAUI animation APIs).
KillerPDF is a portable, single-EXE Windows PDF editor built with C#/WPF and PDFium — supports viewing, annotating, merging, splitting, signing, and printing PDFs with no installer, account, or telemetry.
Analyzing .NET code for modernization. Outdated TFMs, deprecated packages, superseded patterns.
Implementation of MVVM-style Data Binding for Unity UI Toolkit using the [CreateProperty] attribute and BindableProperty wrappers.
Composition and signal integrity specialist - Masters GDScript 2.0, C# integration, node-based architecture, and type-safe signal design for Godot 4 projects
Implement MFA login providers for Umbraco backoffice using official docs
Bitwarden server code conventions for C# and .NET. Use when working in the server repo, creating commands, queries, services, or API endpoints.
Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.
Protocol Buffers and Interface Definition Languages for service contracts