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Found 274 Skills
DOM-free multiline text measurement and layout using @chenglou/pretext. Use when the user needs text height calculation, virtualized list row sizing, canvas/SVG text rendering, or any scenario involving text layout without DOM reflow.
Plan presentations using the Storytelling Canvas framework — from raw content to a format-agnostic story blueprint with speaker scripts and visual evidence notes. Use this skill whenever the user wants to plan a presentation, create a slide deck outline, structure a pitch, design a talk, write presentation scripts, or prepare content before generating slides. Also triggers on: '/storytelling', 'วางแผน presentation', 'ทำ slide plan', 'plan slides', 'presentation outline', 'pitch deck plan', 'เตรียม slide', 'วางโครง presentation'. Use this even when the user just says 'I need to present X' or pastes content and says 'turn this into slides'. This skill creates the storytelling plan — the actual slide or content generation happens via a separate output skill afterward.
Programmatic canvas toolkit for creating, editing, and refining Excalidraw diagrams via MCP tools with real-time canvas sync. Use when an agent needs to (1) draw or lay out diagrams on a live canvas, (2) iteratively refine diagrams using describe_scene and get_canvas_screenshot to see its own work, (3) export/import .excalidraw files or PNG/SVG images, (4) save/restore canvas snapshots, (5) convert Mermaid to Excalidraw, or (6) perform element-level CRUD, alignment, distribution, grouping, duplication, and locking. Requires a running canvas server (EXPRESS_SERVER_URL, default http://localhost:3000).
Canvas/DOM parity testing for the foreignObject serializer. Use when comparing the SVG foreignObject render path against the native Blink canvas path, writing pixel-diff tests, or hunting canvas vs DOM rendering inconsistencies.
Explore 3+ design variations in low-fi/greyscale on a labeled canvas for comparison. Use when user asks for wireframes, lo-fi, ideas, variants, sketches, many options.
Use when mapping OAS plans to a visual output — SVG, Canvas, or WebGL — including scale, axis orientation, and z-order layering.
When msw-search cannot find a suitable sprite RUID, draw a pixel art sprite directly with SVG / HTML5 Canvas / HTML code, render it to PNG, and upload it via msw-mcp `asset_create_resource_storage_item` to obtain a sprite RUID. Two style modes are supported: chunky pixel (retro / icon / tile feel) and maple cartoon (MapleStory-inspired character / NPC feel). Triggers: draw sprite directly, create sprite, image generation, custom graphic, pixel art, cartoon sprite, maple style, chibi character, painter, draw a sprite, make an icon, create NPC image directly, draw a slime, custom sprite.
Fast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU. Use this skill when building 2D games, particle systems, interactive canvases, sprite animations, or UI overlays on 3D scenes. Triggers on tasks involving PixiJS, 2D rendering, sprite sheets, particle effects, filters, or high-performance canvas graphics. Alternative to Canvas2D with WebGL acceleration for rendering thousands of sprites at 60 FPS.
Use this skill whenever calling agent-uml MCP tools (design_create, diagram_upsert, design_feedback, design_export) to render PlantUML diagrams on the collaborative canvas. Covers three tiers — rendering safety (syntax that prevents HTTP 400 blank canvas), conversation mechanics (when to push a version vs ask a question, what to write in the message parameter), and design effectiveness (decomposition thresholds, cross-diagram traceability, export readiness). Trigger even when the task seems simple — a missing `as alias` makes elements un-annotatable, and a skinparam mismatch makes diagrams unreadable on the warm
Use this skill when rendering text in PixiJS v8. Covers Text for canvas-quality styled labels, BitmapText for cheap per-frame updates via glyph atlas, HTMLText for HTML/CSS markup via SVG, SplitText and SplitBitmapText for per-character animation, TextStyle, tagStyles, constructor options, TextOptions, HTMLTextOptions, BitmapText, SplitTextOptions, SplitBitmapTextOptions. Triggers on: Text, BitmapText, HTMLText, SplitText, SplitBitmapText, TextStyle, HTMLTextStyle, BitmapFont.install, tagStyles, fontFamily, wordWrap.
Fast, accurate, and comprehensive multiline text measurement and layout library for JavaScript/TypeScript — without DOM reflow. Use when the user needs to calculate paragraph heights, line counts, manual line layouts (text flowing around floated images), or rich text rendering (emoji, CJK, RTL) on DOM, Canvas, or SVG targets. Covers npm install, core API (prepare/layout, prepareWithSegments/layoutWithLines), and options (whiteSpace, wordBreak, letterSpacing). Triggers on: pretext, text measurement, text layout, paragraph height, line layout, text reflow, canvas text measurement, DOM reflow.
PDF generation toolkit. Create invoices, reports, certificates, forms, charts, tables, barcodes, QR codes, Canvas/Platypus APIs, for professional document automation.