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Found 135 Skills
Use when building context-dependent animations - duration that changes based on device, distance, user preference, or interaction context
Use when creating any animation type - provides foundational timing, easing, and principle application that applies to all motion in interfaces.
Use when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.
Use when implementing animations in code, building UI transitions, or when a developer needs practical animation guidance for web/mobile applications.
Use when building small transitions between 200-300ms - modal appearances, card expansions, navigation transitions that users consciously perceive
Use when creating animations that convey luxury, refinement, or premium brand experiences.
Use when planning animation workflows, deciding between spontaneous vs controlled approaches, or balancing creative freedom with structural precision.
Use when determining how far to push motion beyond realism, calibrating animation intensity for context, or making key moments register with audiences.
Use when creating animations that prompt immediate user action, highlight time-sensitivity, or drive conversions.
Use when building ongoing loop animations - loading states, ambient motion, background effects that run indefinitely without user fatigue
Use when building extended animation sequences over 2000ms - cinematic intros, story sequences, premium experiences where animation IS the product
Use when enriching primary animations, adding supporting details, creating depth in motion, or making scenes feel alive without distracting from main action.