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Found 95 Skills
GitHub Project v2 を新規作成し、Status/Priority/Size の標準フィールドを設定してリポジトリにリンクする。Auto-add/Auto-archive/Auto-close 等のビルトインワークフロー設定 URL もガイド (CLI 不可・Web UI のみ)。「プロジェクト作って」「Project v2 セットアップ」「カンバン作成」などで使用。
Unified setup hub: project init, tool setup, 2-agent config, harness-mem, codex CLI, and rule localization. Use when user mentions setup, initialization, new projects, workflow files, CI setup, LSP setup, MCP setup, codex setup, opencode setup, 2-Agent setup, PM coordination, Cursor setup, harness-mem, claude-mem integration, cross-session memory, localize rules, adapt rules. Do NOT load for: implementation work, reviews, build verification, or deployments.
Invoked when the user wants to initialize a GraphiCode-managed project. Creates the graphig.json config file and the corresponding directory structure.
Creates a new Mojo or MAX project. Use when wanting to start a new Mojo or MAX project, initializing the Pixi or UV environment to use Mojo or MAX, or when the user wants to begin a new Mojo or MAX project from scratch.
Analyze the current project structure, package manager, and build tools to generate a comprehensive, standardized CONTRIBUTING.md file. Trigger when the user asks to write or generate a contributing guide, or wants to know how to set up the project locally for development.
Authoring & setting up Rust projects — idiomatic Rust (ownership/borrowing/cloning patterns, Result error handling, clippy config, static vs dynamic dispatch, performance, doc tests) plus project scaffolding (Cargo.toml, multi-crate workspaces, CI pipelines, rustfmt). Use when writing Rust code or starting/restructuring a Rust project.
Use when starting a brand-new Unity game or project from scratch — "make/start/create a new game", "bootstrap a Unity project", "I want to build a <genre> game", "scaffold/prototype a game", game jam, greenfield, blank project, project setup. A guided flow that gathers the concept, target platforms, and monetization, installs the Editor in the background while it asks, then creates the project and source control and installs packages — delegating the mechanics to the unity-cli and unity-package-management skills and handing off monetization to the dedicated skills. Does not scaffold gameplay code.
Core Catalyst project setup — directory structure, environments, CLI commands, and all Catalyst IDs (Project ID, ZAID, Table ID, Segment ID, Org ID). Trigger on 'start a Catalyst project', 'what is .catalystrc', 'where do I find my Table ID', 'difference between Development and Production', or any Catalyst ID or CLI question.
Interactive git configuration setup for user identity and project conventions. Use when setting up Git for a new project, configuring commit scopes/types, or creating project-specific Git settings.
プロジェクトをHarness仕様に初期化。開発の準備体操はこちらで。Use when user mentions '/harness-init', new project setup, launch a project, or introduce harness to existing project. Do NOT load for: implementation, reviews, or planning.
Initialize LaTeX Academic Project with standard structure, macros, and writing guide. Use when user wants to create a new LaTeX paper project for any conference or journal.