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Found 126 Skills
Write and diagnose YouTube Shorts that hold attention on the Shorts Feed and route viewers into your long-form. Use when someone wants a shorts script, a shorts hook tuned for VVSA and the first 3 seconds, a fix for a flopping short, a read on whether to link a short to a long-form video, or a plan to build the shorts to long form funnel for their channel. Covers what the youtube shorts algorithm rewards now that the Shorts feed runs separately from long-form, how shorts retention is measured, and the youtube shorts strategy choices that move RPM (licensed music split, Creator Pool math, Engaged Views). Pattern-based viral shorts guidance grounded in how shorts tend to perform.
When the user wants to create or optimize in-app paywalls, upgrade screens, upsell modals, or feature gates. Also use when the user mentions "paywall," "upgrade screen," "upgrade modal," "upsell," "feature gate," "convert free to paid," "freemium conversion," "trial expiration screen," "limit reached screen," "plan upgrade prompt," "in-app pricing," "free users won't upgrade," "trial to paid conversion," or "how do I get users to pay." Use this for any in-product moment where you're asking users to upgrade. Distinct from public pricing pages (see cro) — this focuses on in-product upgrade moments where the user has already experienced value. For pricing decisions, see pricing.
Upload files to Govilo and generate unlock links via Bot API. Use when: (1) Creating a Govilo unlock link from a ZIP, folder, or individual files, (2) Automating file upload to Govilo R2 storage with presigned URLs, (3) Managing Govilo Bot API interactions (presign → upload → create item). Requires GOVILO_API_KEY and SELLER_ADDRESS env vars. If missing, guides user to register at https://govilo.xyz/.
Set up a complete RevenueCat project from scratch — creates apps, products, entitlements, offerings, and packages in the correct order.
Use when applying for Xiaohongshu account verification (blue check), understanding verification types and benefits, preparing verification application materials, or increasing account credibility and trust
Design products and pricing around validated willingness to pay, from Ramanujam & Tacke's "Monetizing Innovation". Use when the user mentions "pricing", "how much should we charge", "willingness to pay", "pricing page", "packaging", "freemium vs free trial", "are we leaving money on the table", "nobody buys at this price", "price increase", or "good-better-best". Also trigger when designing or auditing pricing and packaging, validating willingness to pay before building, segmenting customers by value, or choosing between subscription, usage-based, and freemium models. Covers price-before-product, willingness-to-pay talks, the four failures (feature shock, minivation, hidden gem, undead), leader/filler/killer packaging, and behavioral pricing. For offers and guarantees, see hundred-million-offers. For what customers value, see jobs-to-be-done.
Expert in building Telegram Mini Apps (TWA) - web apps that run inside Telegram with native-like experience. Covers the TON ecosystem, Telegram Web App API, payments, user authentication, and building viral mini apps that monetize. Use when: telegram mini app, TWA, telegram web app, TON app, mini app.
Build and deploy a paid API that other agents can pay to use via x402. Use when you or the user want to monetize an API, make money, earn money, offer a service, sell a service to other agents, charge for endpoints, create a paid endpoint, or set up a paid service. Covers "make money by offering an endpoint", "sell a service", "monetize your data", "create a paid API".
Step-by-step guide for openclaw users to build, deploy, and monetise an AI agent with aixyz. Covers everything from zero: installing Bun, scaffolding an agent, choosing a deployment option, getting a crypto wallet, funding it for on-chain registration, and marketing your agent once it is live.
Guide users through defining their pricing strategy for an AI product or SaaS. Covers billing model selection (usage-based, subscription, hybrid), subscription tier pricing, credit/overage costs, real-time vs invoice billing trade-offs, existing PSP integration, custom currency vs fiat, and pricing dimensions. Ends with a personalised pricing strategy summary, MRR projection, visual output (HTML or PDF), and tool recommendations. Use when a user wants to define their pricing, figure out how to charge for their AI product, decide between billing models, understand the real-time vs invoice billing trade-off, or evaluate what tools to use for monetisation.
In-game economy design: currencies, faucets/sinks, inflation control, time-to-earn, trading systems, marketplace design. Use when designing or balancing game economies.
Register your game on Play.fun (OpenGameProtocol), add the browser SDK, and get a monetized play.fun URL