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Found 222 Skills
Run GitHub Actions CI locally with Agent CI to validate changes before pushing. Use when testing, running checks, or validating code changes.
Turn messy Unity or Unreal build/release automation into one bounded game-pipeline packet after naming the signal tier first: fast branch-gate CI, nightly/package- candidate builds, or release/certification candidates. Use when a game team needs to design or repair GitHub Actions, Unity Build Automation, Jenkins, TeamCity, or similar CI for engine builds — especially when they mention flaky packaging, cache superstition, giant build-job blobs, slow cook / package cycles, artifact confusion, SDK/signing drift, or manual candidate promotion that should become reproducible. Route one red log first-pass diagnosis to `game-build-log-triage`.
Create or update GitHub Actions workflows (ci, test, release, e2e) based on project type detection
Set up CI/CD pipelines for Adobe App Builder projects. Generates GitHub Actions workflows using adobe/aio-cli-setup-action@3 and adobe/aio-apps-action@3.3.0, plus patterns for Azure DevOps and GitLab CI. Handles OAuth S2S secrets injection, multi-workspace promotion (stage → prod), deploy gating with manifest validation. Use this skill whenever the user mentions CI/CD for App Builder, GitHub Actions for aio deploy, automated deployment pipelines, continuous integration, continuous delivery, deploy automation, multi-environment promotion, aio app add ci, or wants to automate their App Builder build and release process. Also trigger when users mention deploy workflows, release pipelines, or GitHub secrets for App Builder.
Download files into a GitHub repository by writing special commit messages that trigger a GitHub Actions workflow.
Generate CI/CD configuration for Linear Release. Use when setting up release tracking, configuring CI pipelines for Linear, or integrating deployments with Linear releases. Supports GitHub Actions, GitLab CI, CircleCI, and other platforms.
Node.js 대신 Bun 런타임 사용을 위한 스킬. 다음 상황에서 사용: (1) 새 JavaScript/TypeScript 프로젝트 생성 시, (2) package.json 또는 의존성 관련 작업 시, (3) 스크립트 실행 또는 개발 서버 시작 시, (4) Node.js 프로젝트를 Bun으로 전환 시, (5) 'bun', 'bunx', 'bun.lockb' 키워드가 포함된 작업 시
Scaffold a production-ready ArcGIS Maps SDK application with TypeScript, Vite, ESLint, Prettier, git hooks, and GitHub Actions CI/CD.
Comprehensive markdown linting guidance using markdownlint-cli2. Run, execute, check, and validate markdown files. Fix linting errors (MD0XX rules). Configure .markdownlint-cli2.jsonc (rules and ignores). Set up VS Code extension and GitHub Actions workflows. Supports markdown flavors including GitHub Flavored Markdown (GFM) and CommonMark. Use when working with markdown files, encountering validation errors, configuring markdownlint, setting up linting workflows, troubleshooting linting issues, establishing markdown quality standards, or configuring flavor-specific rules for tables, task lists, and strikethrough.
Check and configure integration testing for services, databases, and external dependencies
GitHub Actions YAML with embedded output contract: security-first, minimal permissions, version pinning. For CI, release, PR checks. Differs from generic templates by spec compliance and auditability.
GitHub Actions and CI/CD patterns for Databricks, including automated testing, deployment, and quality gates.