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Found 214 Skills
Apply behavioral economics concepts including bounded rationality, prospect theory, mental accounting, and nudge theory to analyze decision-making biases. Use this skill when the user needs to understand why people make irrational economic decisions, design choice architectures, or apply nudges to influence behavior — even if they say 'why do customers make bad choices', 'how do we encourage people to save more', or 'design a better default option'.
Think like Intel's legendary CEO. Apply Andy Grove's management operating system to maximize your team's output through leverage, OKRs, and systematic decision-making. Use when: **Scaling a team** when individual contribution isn't enough; **Performance management** to measure and improve output; **Meeting optimization** to make meetings productive; **Decision-making** in management contexts; **New manager transition** from individual contributor
Implement AI Coaching best practices on AnalyticDB for PostgreSQL (ADBPG): Leverage Supabase projects (training data management) + ADBPG instances with vector optimization to build RAG-driven coaching systems that guide users through domain-specific workflows, decision-making, or skill development. Use when: User wants to create Supabase projects (spb-xxx), ADBPG instances (gp-xxx), vector knowledge bases, or RAG-driven coaching systems on ADBPG. Triggers: "Supabase", "ADBPG", "vector database", "knowledge base", "RAG", "AI coaching", "coaching system", "spb-xxx", "gp-xxx"
Interactive decision-making wizard using STREAM 6-layer framework for founders facing high-stakes choices. Use when user says "help me decide", "should I do this", "evaluate decision", "STREAM analysis", "run decision framework", or "pros and cons". Do NOT use for idea validation with PRD (use /validate).
Apply framing theory to analyze how selection, emphasis, and exclusion shape interpretation of issues. Use this skill when the user needs to deconstruct media or organizational frames, evaluate how different frames affect audience perception and decision-making, or design strategic communication frames — even if they say 'how is this issue being portrayed', 'why do people see this differently', or 'how should we frame this message'.
Guides "ship or iterate?" decisions using Shreyas Doshi's frameworks, Marty Cagan's shipping philosophy, and Tobi Lutke's reversible decision-making. Use when deciding if feature is ready, preventing perfectionism paralysis, applying one-way vs two-way door thinking, or balancing technical debt vs shipping speed.
Design NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.
A relentless interview that asks every frontier question at once, round by round.
Use when an outcome is stated, inferred, or hidden.
Strategic thinking framework integrating First Principles Analysis, Stanford Design Thinking, and MIT Systems Engineering for deeper problem-solving. Use when performing architecture decisions, technology selection trade-offs, root cause analysis, cognitive bias detection, or first principles decomposition. Do NOT use for code quality validation (use moai-foundation-quality instead) or implementation workflows (use moai-workflow-ddd instead).
Red-team a PRD, roadmap, or strategy by attacking its load-bearing assumptions before reality does. Steelmans then attacks each claim, ranks failure modes by impact × likelihood × cheapness-to-test, and returns the cheapest test and kill criteria for each. Use when stress-testing a plan, pressure-testing a strategy, challenging assumptions, or preparing a doc for executive review.
Evaluate strategic options by NPV vs ease of implementation. Use for project prioritization, resource allocation, and strategic decision making.