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Found 138 Skills
Use when the user wants to use Google Gemini for analysis, large files or codebases, sandbox execution, or brainstorming. Uses headless Gemini CLI scripts (no MCP). Triggers on "use Gemini", "analyze with Gemini", "large file", "sandbox", "brainstorm with Gemini".
Apply Socratic questioning — systematic inquiry via clarification, assumption-probing, evidence-testing, perspective-shifting, implication-tracing, and meta-questions — to coach learning or surface hidden assumptions in a person's reasoning. Use this skill when the user is explicitly facilitating learning, coaching a person through their own thinking, or needs a structured questioning sequence to probe a held belief, even if they say 'play devil's advocate on this claim' or 'how should I coach my team through this problem via questions'. Do NOT use for open-ended brainstorming, information gathering, or requirements-discovery question lists where no belief is being probed.
Design brainstorming and structural divergence engine. Generates 8-10 radically different product/design concepts using creative provocation techniques, persona lenses, and axis-based divergence. Concepts differ in mechanism, not styling. Outputs an interactive React prototype with a concept picker and per-concept DialKit tuning controls. Triggers on "diverge", "explore directions", "brainstorm directions", "conceptual range", "radically different concepts", "product directions", "divergent prototypes", "explode the solution space", "give me range".
Consult Gemini AI for architecture alternatives, design trade-offs, and brainstorming. Use when seeking different perspectives on design, evaluating architectural approaches, comparing solutions, or generating creative ideas.
Multidisciplinary creative council for brainstorming and originating game mechanics, systems, and concepts. Use when generating new ideas, exploring mechanic possibilities, seeking inspiration from other domains, evolving existing systems, or when creative ideation is needed. Covers game design, board games, card games, casino mechanics, loyalty systems, game theory, gamification, tulip farming, robotic agriculture, fantasy/sci-fi world-building, industry trends, indie innovation, narrative design, and cross-domain inspiration. Triggers on requests for new ideas, mechanic brainstorming, "what if" exploration, feature ideation, or creative problem-solving.
Creative writing skill for capturing story brainstorming. Use when the user is exploring narrative ideas, discussing characters, planning episodes, or thinking through story possibilities. Creates minimal working notes that preserve creative freedom by recording only what was stated and marking sources.
Use when starting any conversation - establishes mandatory workflows for finding and using skills, including using Skill tool before announcing usage, following brainstorming before coding, and creating TodoWrite todos for checklists
Manage tasks, track progress, and log daily updates via the ai-todo CLI. Trigger scenarios: 1) EXPLICIT — user mentions tasks, todos, to-do lists, progress tracking, daily standup, sprint planning, project management, work logs, or task completion. 2) POST-ACTION (proactive) — after git commit, git push, deploy to Vercel, merge PR, release, or any significant milestone (feature implemented, bug fixed, refactor done), proactively log progress and update/complete related tasks. When git-tools or vercel:deploy skill finishes, ALWAYS trigger this skill to record what was accomplished. 3) PRE-ACTION (proactive) — when user discusses implementation plans, architecture design, feature breakdown, technical specs, RFC, sprint planning, or requirement analysis, proactively suggest creating tasks to track planned work. When brainstorming skill completes, trigger this skill to convert outcomes into trackable tasks. 4) SESSION-END — when a work session involves substantial code changes, suggest a progress summary before ending. This skill connects to ai-todo (https://ai-todo.stringzhao.life) for persistent task management across sessions.
Transform design documents into TDD-based implementation plans with parallelizable tasks. Triggers: 'plan implementation', 'create tasks from design', or /plan. Enforces the Iron Law: no production code without a failing test first. Requires an existing design document — use /ideate first if none exists. Do NOT use for brainstorming, debugging, or code review.
Name a business, product, or service and secure a matching domain. Use when brainstorming names, evaluating name quality, checking domain availability, choosing between name candidates, or planning a domain strategy. Covers naming frameworks, name-quality criteria, trademark basics, domain extensions, and the full name-to-domain pipeline. Trigger on "help me name my business", "name ideas", "find a domain", "business name", "product name", "domain name", "what should I call it", "naming strategy", "check domain availability".
Use this skill when brainstorming, designing, or planning any Swift feature. This is the right skill whenever the user describes a feature they want to build, asks "how should I implement X", wants to think through a design, or starts with something like "I want to add..." or "let's plan...". Use it even if they don't explicitly say "brainstorm" — if there's a feature to figure out, start here before touching any code.
Elite brainstorming specialist for facilitated ideation sessions. Use when the user asks to talk to Carson or requests the Brainstorming Specialist.