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Found 9,441 Skills
Set up Font Awesome in a project from scratch, including Kit download and package configuration
Instructions for how to use Project Auditor to find and fix a list of issues.
Figure out how a specific installed game can be modded, before writing any mod code. Covers where it's installed, the engine and version, managed vs native code, anti-cheat, loaders already present, save and config folders, and the community's modding route. Use when the user asks "can I mod <game>?", "what engine is <game>", "how do people mod <game>", or at the start of any modding task. Produces MODDING_PLAN.md.
Use this skill for Dinox notes/笔记 and Markdown, not todo. Search, read, create, edit, export, embed media, star, delete, or change note tag/box membership.
Opens or updates a GitHub pull request as a draft, with a body that's fast to review and proof that the change works. Use whenever opening or updating a PR, deciding whether work should be one PR, separate PRs or a stack, or handing PR work to parallel agents. GitHub only, through `gh`.
This skill should be used when the user asks to "research", "fact-check", "check the history", "is this accurate", "research notes", "sources", "historical accuracy", "technical accuracy", "how would this really work", "verify a detail", "interview an expert", "plan a site visit", "expert review", or needs to investigate and record the real-world facts a story relies on and the chapters that use them.
This skill should be used when the user asks to "brainstorm a story idea", "I have an idea for a story", "what if", "develop a premise", "is this idea strong enough", "workshop my logline", "premise", "story concept", "what should I write", "short story or novel", "novella or novel", "name my book", "title ideas", or has a spark (an image, a character, a setting, a question) and wants to turn it into a tested premise before starting a story project. NOT for the controlling idea or theme of an existing story (use theme-craft).
Use when working on this project's architecture documentation in .arc42.md files.
Prepare Roblox games for publishing and discovery. Use for icon, thumbnail, name, description, store copy, launch positioning, genre fit, CTR improvement, first impression review, and pre-launch page readiness.
Required bmod metadata. Never invoke this skill.
Workspace Things: Use `ae-cli things` to create, query, update, and advance things in an explicitly specified AgentSpace. Proactively use this whenever a conversation contains work assignments (who is responsible for what), expected deliverables, execution cadence, to-dos, next steps, milestones, or phased plans—there is no need for the user to explicitly say “create a thing.”
Prevent duplicate agent actions, infinite retry loops, and unverified churn across all lifecycles. Reuses matching accepted evidence, enforces typed invalidations for changed work, gates deterministic local failures for local repair, and manages candidate promotion readiness with zero token overhead.