Loading...
Loading...
Found 1,120 Skills
Examine file system slack space, MFT entries, USN journal, and alternate data streams to recover hidden data and reconstruct file activity on NTFS volumes.
Adds tracing, telemetry, and observability to an assistant-ui backend. Use when wiring an AI SDK route handler (streamText/generateText, toUIMessageStreamResponse) to a tracing backend: Langfuse via OpenTelemetry (LangfuseSpanProcessor and NodeSDK in instrumentation.ts, experimental_telemetry isEnabled, propagateAttributes with traceName/userId/sessionId, langfuseSpanProcessor.forceFlush on serverless), LangSmith via wrapAISDK(ai) from langsmith/experimental/vercel (createLangSmithProviderOptions, awaitPendingTraceBatches), or Helicone via createOpenAI baseURL https://oai.helicone.ai/v1 with the Helicone-Auth header. Also covers rendering collected spans with @assistant-ui/react-o11y headless primitives (SpanResource, SpanPrimitive Root/Indent/CollapseToggle/StatusIndicator/TypeBadge/Name/Children, SpanByIndexProvider, SpanData/SpanState) mounted via useAui/AuiProvider from @assistant-ui/store. Use for missing or empty traces, edge vs nodejs runtime telemetry, serverless flush issues, or trace waterfalls.
Open or return Logfire project pages, live views, trace links, and Explore pages in the Codex browser without querying telemetry first. Use this skill when the user asks to "open in Logfire", "show in the live view", "open Explore", "open the UI", "show in Codex", "use the browser", "give me a link", or asks for a Logfire GUI/browser/live-view presentation of a project, time range, service, span, trace, log, or filter. If "show" or "view" wording is ambiguous, ask whether the user wants a UI view or query analysis.
Control Unreal Engine 5 editor via HTTP commands. Spawn/delete/transform actors, manage blueprints, materials, animation blueprints, and any UObject property via reflection. Use when the user asks to create, modify, or query anything in UE5 editor, or mentions UE5, Unreal, actors, blueprints, levels, materials, animation, input, or characters.
@copilotkit/react-core — mount CopilotKitProvider in a Next.js App Router / React Router v7 / TanStack Start / SPA app, drop in CopilotChat/CopilotPopup/CopilotSidebar (v2 chat components ship from react-core/v2 — NOT react-ui, which is CSS-only in v2), access and subscribe to agents with useAgent / useAgentContext / useCapabilities, switch between multiple agents, manage durable Intelligence threads with useThreads, register browser-side tools via useFrontendTool, render tool calls with useRenderTool / useComponent / useDefaultRenderTool, gate execution with useHumanInTheLoop, wire file attachments with useAttachments, configure suggestion pills, and register activity- and custom-message renderers. publicLicenseKey is canonical (publicApiKey is deprecated alias). Load the reference under references/ that matches your task.
General UI/UX judgment for layout, polish, visual hierarchy, spacing, typography, color, and accessibility. Use when no product-specific or Frappe-specific design system skill applies.
Use Godot 4.x physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies).
Retrieve, query, and identify relevant Google Cloud Monitoring metric descriptors for a GCP service or resource (such as Compute Engine, Spanner, BigQuery, Cloud Run, Cloud SQL, Pub/Sub, Cloud Storage, etc.). Use when asked to find, list, search, or discover GCP metric types, names, kind/value schemas, or descriptors.
Spawning Plan. Use when user wants to spawn agents, create a team, or coordinate multiple agents. Automatically gathers context, asks team topology questions, outputs clean TEAM PLAN markdown, and gets user approval. 3 steps: context gathering → questions → present plan. **CRITICAL**: MUST NOT SPAWN AGENTS SKIPPING THIS SKILL, USE ALWAYS.
Check the current system status including CPU usage, memory usage, and disk space.
Generate 3D printable STL files for woodworking jigs and fixtures using CadQuery. Use when the user requests lampshade jigs, circle cutting guides, angle wedges, spacing blocks, alignment fixtures, router jigs, or any custom 3D-printed woodworking aid. Optimized for Elegoo Neptune 4 Pro (225x225x265mm build volume, 0.2mm layer height). Always use metric measurements.
Expert blueprint for tower defense games (Bloons TD, Kingdom Rush, Fieldrunners) covering wave management, tower targeting logic, path algorithms, economy balance, and mazing mechanics. Use when building TD, lane defense, or tower placement strategy games. Keywords tower defense, wave spawner, pathfinding, targeting priority, mazing, NavigationServer baking.