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Found 7,974 Skills
Shepherd a GitHub pull request all the way to merge-ready by relentlessly polling status and only acting once all automatic reviewers have finished. NEVER merges without explicit human approval. Use when the user says things like "shepherd this PR", "babysit this PR", "get this PR merge-ready", "wait for Cubic", "wait for Bugbot", or asks to drive a PR through review.
This skill should be used when the user wants to check whether an agent skill is portable across providers. Common triggers include "is this skill cross-provider safe", "will my skill work in cursor", "audit skill compatibility", "check if this loads in codex", and "which providers support this skill". Spawns one agent per provider in parallel using bundled provider-doc snapshots (refreshed on cadence — never fetched at runtime) and produces a compatibility matrix plus a COMPAT.md report. Skip when authoring a new skill (use skill-creator) or rerunning baselines (use skill-eval).
Comprehensive mobile testing for iOS and Android platforms including gestures, sensors, permissions, device fragmentation, and performance. Use when testing native apps, hybrid apps, or mobile web, ensuring quality across 1000+ device variants.
Complete literature retrieval capability combining search and filter skills. LOAD THIS SKILL WHEN: User needs "文獻檢索", "找文獻", "retrieve literature", "系統性搜尋" | starting systematic review | comprehensive literature search. CAPABILITIES: Multi-database search, MeSH expansion, quality filtering, PRISMA-compliant workflow. COMPOSITE SKILL: Combines literature-search + literature-filter.
Scan systems and dependencies for CVEs and security vulnerabilities. Use tools like Nessus, OpenVAS, and Qualys to identify and prioritize vulnerabilities. Use when performing security assessments, compliance scanning, or vulnerability management.
Create and modify combat system components for SHINOBI WAY game following the dual-system architecture (CombatCalculationSystem + CombatWorkflowSystem). Use when user wants to add new combat mechanics, damage formulas, status effects, mitigation logic, turn phases, or refactor existing combat code. Guides through proper separation of pure calculations vs state management.
Create exploration content for SHINOBI WAY game with node-based path navigation. Use when user wants to add new regions, locations, room layouts, intel missions, path networks, or exploration mechanics. Guides through the Region→Location→Room hierarchy with intel-gated path choices. (project)
Creates and manages Biome GritQL custom lint rules to enforce coding patterns. Use when creating linter rules, enforcing code conventions, preventing anti-patterns, or when the user mentions Biome, GritQL, custom lint rules, or AST-based linting.
Use when adding logging to services, setting up monitoring, creating alerts, debugging production issues, designing SLIs/SLOs, or implementing structured logging (Pino, Winston), metrics (Prometheus, DataDog, CloudWatch), or distributed tracing (OpenTelemetry).
Query Mozilla telemetry data directly from BigQuery using the bq CLI. Use when the user wants to run SQL against Firefox telemetry, analyze Windows version distribution, count DAU/MAU/WAU, query Glean metrics, or investigate user populations. Triggers on "bigquery", "bq", "telemetry query", "DAU", "MAU", "Windows distribution", "macOS distribution", "Darwin version", "Linux distribution", "kernel version", "client count", "user count", "Glean metrics query", "baseline_clients".
Universal challenge tracker with flexible cadence, intelligent insights, and cross-challenge learning detection. Use when user wants to track any personal challenge - learning, habits, building, fitness, creative, or custom. Supports daily, weekly, or N-day check-ins with type-adaptive preferences, backlog, and context files.
Biome 2.x linting and formatting patterns. Use when configuring code quality tools, setting up linting rules, formatting code, or integrating with CI/CD. Covers migration from ESLint/Prettier.