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Found 1,323 Skills
Connect AI agents to Cheat Engine for automated memory analysis, reverse engineering, and debugging via MCP
Test C# MCP servers at multiple levels: unit tests for individual tools and integration tests using the MCP client SDK. USE FOR: unit testing MCP tool methods, integration testing with in-memory MCP client/server, end-to-end testing via MCP protocol, testing HTTP MCP servers with WebApplicationFactory, mocking dependencies in tool tests, creating evaluations for MCP servers, writing eval questions, measuring tool quality. DO NOT USE FOR: testing MCP clients (this is server testing only), load or performance testing, testing non-.NET MCP servers, debugging server issues (use mcp-csharp-debug).
Troubleshoot Coval OpenTelemetry trace ingestion, missing trace UI, sparse traces, bad simulation or conversation correlation, auth/org errors, oversized payloads, duplicate spans, and production debugging with Trace Search.
Improve Coval trace quality after basic ingestion works. Use when traces are sparse, missing useful STT/LLM/TTS/tool spans, missing attributes needed for Coval built-in metrics, or when a customer wants maximum debugging and observability value from agent traces.
Converts cuTile Python GPU kernels (@ct.kernel) to cuTile.jl Julia equivalents. Handles kernel syntax translation, 0-indexed to 1-indexed conversion, broadcasting differences, memory layout (row-major to column-major), type system mapping, and launch API differences. Use when converting, porting, or translating cuTile Python kernels to Julia cuTile.jl, or debugging/optimizing existing Julia cuTile translations.
QLC+ (Q Light Controller Plus) lighting software — workspace files (.qxw), scenes, chasers, sequences, collections, EFX, RGB matrices, fixture definitions (.qxf), Virtual Console, and timing calculations. Use this skill whenever the user is working with QLC+ workspace XML, creating/editing scenes/chasers/shows, debugging timing or crossfade issues, generating fixture definitions, setting up Virtual Console widgets (cue lists, solo frames, buttons, sliders), troubleshooting HTP/LTP conflicts, fixing corrupted .qxw files, configuring QLC+ plugins (DMX USB, Art-Net, MIDI, E1.31), or asking any question where QLC+ is the software being used. Also trigger for SpeedModes, FadeIn/Hold/Duration, FixtureVal, RunOrder, or QLC+ function types. Do NOT trigger for general DMX hardware questions without QLC+ context, fixture buying advice, DAW-only questions, or custom protocol implementations.
Apply when debugging. Trace each symptom to its root cause and fix it there; reproduce first, ask why until you reach it, resist nil-check guards that silence crashes.
Automate Cheat Engine memory analysis, reverse engineering, and debugging using AI through MCP protocol
Manages Starwind UI components and Astro projects - initializing, adding, searching, fixing, debugging, styling, theming, and composing UI. Provides project context, component docs, CLI guidance, and Starwind-specific composition rules. Applies when working with Starwind UI, Starwind components, Astro + Tailwind CSS v4 UI, starwind.config.json, theme tokens, dark mode, shadcn-style theme migration, or component requests such as Combobox mapping to Select.
Use when launching cloud VMs, Kubernetes pods, or Slurm jobs for GPU/TPU/CPU workloads, training or fine-tuning models on cloud GPUs, deploying inference servers (vllm, TGI, etc.) with autoscaling, writing or debugging SkyPilot task YAML files, using spot/preemptible instances for cost savings, comparing GPU prices across clouds, managing compute across 25+ clouds, Kubernetes, Slurm, and on-prem clusters with failover between them, troubleshooting resource availability or SkyPilot errors, or optimizing cost and GPU availability.
Patterns and anti-patterns for using OpenAI Codex Goals — the persistent objectives feature introduced in Codex 0.128.0. Use this skill whenever writing, reviewing, or debugging a `/goal` invocation, deciding whether a task should be a Goal at all, drafting a research Goal that needs an evidence ledger, or diagnosing a Goal that completed against the wrong surface. Triggers on `/goal`, "Codex Goal", "Codex goals", "persistent objective", "evidence-based completion", "iteration policy", "blocked stop condition", or any user message describing a multi-turn Codex task with a defined finish line. Trigger even if the user doesn't explicitly mention Goals — if they're typing "/goal" or asking Codex to "keep going until X", this skill applies.
Datadog CLI for searching logs, querying metrics, tracing requests, and managing dashboards. Use this when debugging production issues or working with Datadog observability.