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Found 927 Skills
Web graphic design for interfaces, layouts, and visual systems. Use when designing landing pages, dashboards, hero sections, or applying design aesthetics (Bauhaus, Pop Art, Retro, Futuristic). Triggers on "design a", "visual design", "landing page", "color palette", "typography".
Apple HIG guidance for input methods and interaction patterns: gestures, Apple Pencil, keyboards, game controllers, pointers, Digital Crown, eye tracking, focus system, remotes, spatial interactions, gyroscope, accelerometer, and nearby interactions. Use when asked about: "gesture design", "Apple Pencil", "keyboard shortcuts", "game controller", "pointer support", "mouse support", "trackpad", "Digital Crown", "eye tracking", "visionOS input", "focus system", "remote control", "gyroscope", "spatial interaction". Also use when the user says "what gestures should I support," "how do I add keyboard shortcuts," "how does input work on Apple TV," "should I support Apple Pencil," or asks about input device handling. Cross-references: hig-components-status, hig-components-system, hig-technologies for VoiceOver and Siri.
Use when working with React Native Web projects. Provides core concepts, components, and cross-platform patterns for building web applications with React Native.
Generate self-contained HTML pages that visually explain systems, data stories, investigations, editorial workflows, and code changes. Use when the user asks for diagrams, architecture views, visual diffs, data tables, timelines, source maps, or any structured visualization that would be painful to read as terminal output. Also activates for tables with 4+ rows or 3+ columns. Adapted from nicobailon/visual-explainer with journalism, newsroom, and academic design sensibilities.
Automatically generate mobile-first responsive CSS/SCSS when creating component styles or mentioning responsive design. Implements standard breakpoints (768px, 1024px), ensures WCAG AA color contrast, creates touch-friendly interfaces (44px minimum targets), adds proper focus indicators, supports reduced motion, scales typography responsively, and provides detailed technical specifications with exact values.
M3-compliant UI components (buttons, cards, forms, inputs). USE WHEN: creating components <300 lines, M3 migrations, Design System work. NOT FOR: complete screens, features with business logic (use flutter-developer). Always validate M3 components with MCP tools before creating custom. Examples: <example> Context: Need to migrate a button component to M3. user: "Migrate BukeerButton to Material Design 3" assistant: "I'll use flutter-ui-components to migrate BukeerButton to M3." <commentary>UI component migration is flutter-ui-components specialty.</commentary> </example> <example> Context: Create a new reusable form field. user: "Create a new date picker input component following M3" assistant: "I'll use flutter-ui-components to create the M3-compliant date picker." <commentary>Single UI components should be handled by flutter-ui-components.</commentary> </example>
Design System Governance Workflow for auditing, refactoring, and syncing enterprise design systems, design tokens, Figma variables, and developer handoff outputs.
Expert guidance for creating modern, intuitive, and visually stunning user interfaces. Use this skill when designing or implementing frontend UIs, components, layout structures, or styling.
Эксперт по design handoff. Используй для спецификаций дизайна, Figma annotations и developer handoff.
Design clear, accessible data visualizations with appropriate chart selection and styling.
Design de produto nivel Apple — sistemas visuais, UX flows, acessibilidade, linguagem visual proprietaria, design tokens, prototipagem e handoff. Cobre Figma, design systems, tipografia, cor,...
Use when making UI/UX decisions, building components, choosing colors, layouts, typography, or reviewing any visual design — enforces anti-slop standards against generic AI aesthetics