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Found 1,422 Skills
Expert guidance for building production-grade AI agents and workflows using Pydantic AI (the `pydantic_ai` Python library). Use this skill whenever the user is: writing, debugging, or reviewing any Pydantic AI code; asking how to build AI agents in Python with Pydantic; asking about Agent, RunContext, tools, dependencies, structured outputs, streaming, multi-agent patterns, MCP integration, or testing with Pydantic AI; or migrating from LangChain/LlamaIndex to Pydantic AI. Trigger even for vague requests like "help me build an AI agent in Python" or "how do I add tools to my LLM app" — Pydantic AI is very likely what they need.
Go error handling patterns: wrapping with context, sentinel errors, custom error types, errors.Is/As chains, and HTTP error mapping. Use when implementing error returns, defining package-level errors, creating custom error types, wrapping errors with fmt.Errorf, or checking errors with errors.Is/As. Use for "error handling", "fmt.Errorf", "errors.Is", "errors.As", "sentinel error", "custom error", or "%w". Do NOT use for general Go development, debugging runtime panics, or logging strategy.
Go concurrency patterns and primitives: goroutines, channels, sync primitives, worker pools, rate limiting, context propagation. Use when writing concurrent Go code, implementing worker pools, fan-out/fan-in pipelines, rate limiters, or debugging race conditions and goroutine leaks. Triggers: goroutine, channel, sync.Mutex, sync.WaitGroup, worker pool, fan-out, fan-in, rate limit, concurrent, parallel, context.Context, race condition, deadlock. Do NOT use for sequential Go code, general Go syntax, error handling patterns, or HTTP routing without concurrency concerns.
Apply when implementing a VTEX Payment Provider Protocol (PPP) connector or working with payment/connector endpoint files. Covers all nine required endpoints: Manifest, Create Payment, Cancel, Capture/Settle, Refund, Inbound Request, Create Auth Token, Provider Auth Redirect, and Get Credentials. Use for building or debugging any payment connector that integrates with the VTEX Payment Gateway.
CrewAI agent design and configuration. Use when creating, configuring, or debugging crewAI agents — choosing role/goal/backstory, selecting LLMs, assigning tools, tuning max_iter/max_rpm/max_execution_time, enabling planning/code execution/delegation, setting up knowledge sources, using guardrails, or configuring agents in YAML vs code.
Expert guidance for writing C (C99/C11) and C++ (C++17) code for embedded systems and microcontrollers. Use this skill whenever the user is working with: STM32, ESP32, Arduino, PIC, AVR, nRF52, or any other MCU; FreeRTOS, Zephyr, ThreadX, or any RTOS; bare-metal firmware; hardware registers, DMA, interrupts, or memory-mapped I/O; memory pools, allocators, or fixed-size buffers; MISRA C or MISRA C++ compliance; smart pointers or RAII in embedded contexts; stack vs heap decisions; placement new; volatile correctness; alignment and struct packing; C99/C11 patterns; C and C++ interoperability; debugging firmware crashes, HardFaults, stack overflows, or heap corruption; firmware architecture decisions (superloop vs RTOS vs event-driven); low-power modes (WFI/WFE/sleep); CubeMX project setup; HAL vs LL driver selection; CI/CD for firmware; embedded code review; MPU configuration; watchdog strategies; safety-critical design (IEC 61508, SIL); peripheral protocol selection (UART/I2C/SPI/CAN); linker script memory placement; or C/C++ callback patterns. Also trigger on implicit cues like "my MCU keeps crashing", "writing firmware", "ISR safe", "embedded allocator", "no dynamic memory", "power consumption", "CubeMX regenerated my code", "which RTOS pattern should I use", "MPU fault", "watchdog keeps resetting", "which protocol should I use for my sensor", "ESP32 deep sleep", "PSRAM vs DRAM", "ESP32 heap keeps shrinking", "ESP.getFreeHeap()", "task stack overflow on ESP32", or "WiFi reconnect after deep sleep is slow".
Publish and deploy C# MCP servers. Covers NuGet packaging for stdio servers, Docker containerization for HTTP servers, Azure Container Apps and App Service deployment, and publishing to the official MCP Registry. USE FOR: packaging stdio MCP servers as NuGet tools, creating Dockerfiles for HTTP MCP servers, deploying to Azure Container Apps or App Service, publishing to the MCP Registry at registry.modelcontextprotocol.io, configuring server.json for MCP package metadata, setting up CI/CD for MCP server publishing. DO NOT USE FOR: publishing general NuGet libraries (not MCP-specific), general Docker guidance unrelated to MCP, creating new servers (use mcp-csharp-create), debugging (use mcp-csharp-debug), writing tests (use mcp-csharp-test).
Create MCP servers using the C# SDK and .NET project templates. Covers scaffolding, tool/prompt/resource implementation, and transport configuration for stdio and HTTP. USE FOR: creating new MCP server projects, scaffolding with dotnet new mcpserver, adding MCP tools/prompts/resources, choosing stdio vs HTTP transport, configuring MCP hosting in Program.cs, setting up ASP.NET Core MCP endpoints with MapMcp. DO NOT USE FOR: debugging or running existing servers (use mcp-csharp-debug), writing tests (use mcp-csharp-test), publishing or deploying (use mcp-csharp-publish), building MCP clients, non-.NET MCP servers.
Rust async internals skill for understanding and debugging async Rust. Use when understanding the Future trait and poll model, Pin and Unpin, tokio task scheduling, debugging async stack traces with tokio-console, tracking waker leaks, using select! and join!, or avoiding blocking in async contexts. Activates on queries about Rust async internals, Future poll, Pin, Unpin, tokio-console, waker, async stack traces, select!, join!, or blocking in async.
Linker script skill for embedded bare-metal targets. Use when writing or modifying GNU ld linker scripts, placing code and data in specific flash or RAM regions, understanding VMA vs LMA, configuring startup .bss/.data initialization, using MEMORY and SECTIONS commands, or debugging linker errors about regions. Activates on queries about linker scripts, MEMORY command, SECTIONS command, .bss init, VMA vs LMA, weak symbols, or placing functions in specific memory regions.
Use when ANY iOS build fails, test crashes, Xcode misbehaves, or environment issue occurs before debugging code. Covers build failures, compilation errors, dependency conflicts, simulator problems, environment-first diagnostics.
Build high-quality visual Web artifacts using HTML/CSS/JavaScript/React — web pages, landing pages, dashboards, interactive prototypes, HTML slide decks, animated demos, UI mockups, data visualizations, and more. Use this skill whenever the user's request involves a visual, interactive, or front-end deliverable, including: - Creating web pages, landing pages, dashboards, marketing pages - Building interactive prototypes or UI mockups (with device frames) - Building HTML slide decks / presentations - Creating CSS/JS animations or timeline-driven animated demos - Turning design mockups, screenshots, or PRDs into interactive implementations - Data visualization (Chart.js / D3, etc.) - Design system / UI Kit exploration Even if the user doesn't explicitly say "HTML" or "web page," this skill applies whenever the intent is to produce something visual, interactive, or presentational. Not applicable: pure back-end logic, CLI tools, data-processing scripts, non-visual code tasks, command-line debugging.