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Found 927 Skills
Master typographer specializing in font pairing, typographic hierarchy, OpenType features, variable fonts, and performance-optimized web typography. Use for font selection, type scales, web font optimization, and typographic systems. Activate on "typography", "font pairing", "type scale", "variable fonts", "web fonts", "OpenType", "font loading". NOT for logo design, icon fonts, general CSS styling, or image-based typography.
Expert guidance for designing and implementing onboarding flows in recovery, wellness, and mental health applications. This skill should be used when building onboarding experiences, first-time user flows, feature discovery, or tutorial systems for apps serving vulnerable populations (addiction recovery, mental health, wellness). Activate on "onboarding", "first-time user", "tutorial", "feature tour", "welcome flow", "new user experience", "app introduction", "recovery app UX". NOT for general mobile UX (use mobile-ux-optimizer), marketing landing pages (use web-design-expert), or native app development (use iOS/Android skills).
Android UI/UX design or review with Material 3 Expressive (M3 Expressive / Material You Expressive). Use when selecting expressive component tokens, defining expressive hierarchy, motion, color, shape, typography, or reviewing Android UI against expressive guidance. Not for non-Android platforms, non-UI Android tasks, or implementation-only requests without design decisions.
The drum sounds. Chameleon and Deer gather for complete UI work. Use when designing interfaces that must be both beautiful and accessible.
Apple HIG guidance for selection and input controls including pickers, toggles, sliders, steppers, segmented controls, combo boxes, text fields, text views, labels, token fields, virtual keyboards, rating indicators, and gauges. Use this skill when the user says "picker or segmented control," "how should my form look," "what keyboard type should I use," "toggle vs checkbox," or asks about picker design, toggle, switch, slider, stepper, text field, text input, segmented control, combo box, label, token field, virtual keyboard, rating indicator, gauge, form design, input validation, or control state management. Cross-references: hig-components-menus, hig-components-dialogs, hig-components-search.
Create distinctive, production-grade frontend interfaces with bold design choices and working code. Use when designing UI components.
Use when designing or reviewing web UI, implementing forms/buttons/inputs, fixing visual hierarchy issues, creating color systems, building layouts, or when interface feels cluttered, hard to read, or users don't know what to click.
Use when someone asks to write, rewrite, review, or improve text that appears inside a product or interface. Examples: "review the UX copy", "is there a better way to phrase this", "rewrite this error message", "write copy for this screen/flow/page", reviewing button labels, improving CLI output messages, writing onboarding copy, settings descriptions, or confirmation dialogs. Trigger whenever the request involves wording shown to end users inside software — apps, web, CLI, email notifications, modals, tooltips, empty states, or alerts. Also trigger for vague requests like "review the UX" where interface copy review is implied. Do NOT trigger for content marketing, blog posts, app store listings, API docs, brand guides, cover letters, or interview questions — this is a technical writing skill for interface language.
Specify wireframe layouts with content priority, component placement, and annotation.
This skill should be used when the user asks to "add SF Symbols", "animate icons", "use symbol effects", "apply symbol rendering mode", "add bounce/pulse effect", or needs SwiftUI iconography API reference. Provides SF Symbols usage, rendering modes (monochrome, hierarchical, multicolor, palette), symbol effects, and variable values.
Expert micro-interaction architect for mobile apps, web applications, and responsive websites. Use this skill when the user asks to add, build, fix, audit, or consult on micro-interactions, animations, transitions, motion design, gesture feedback, haptics, loading states, skeleton screens, pull-to-refresh, swipe actions, scroll animations, button states, form validation feedback, toast notifications, modals, dropdowns, toggles, progress indicators, shared element transitions, spring physics, easing curves, motion tokens, or any interaction that provides visual/haptic/auditory feedback to user actions. Triggers on: "micro-interaction", "animation", "transition", "motion", "easing", "spring", "gesture", "haptic", "feedback", "loading state", "skeleton", "shimmer", "pull to refresh", "swipe", "drag", "hover effect", "press state", "focus ring", "scroll animation", "parallax", "stagger", "orchestration", "reduced motion", "View Transitions", "layout animation", "shared element", "hero animation", "morphing", "Framer Motion", "GSAP", "Lottie", "Rive", "React Spring", "anime.js", or any request to make an interface "feel better", "feel alive", "feel snappy", "feel responsive", or "feel polished".
Review implementation quality — catch visual bugs, placeholder text, broken links, and spec drift that functional tests miss. Use this after tests pass to ensure the output looks right, not just works right.