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Found 124 Skills
Migrates existing Xcode projects to Tuist generated workspaces with build and run validation, external dependency mapping, and migration checklists. Use when adopting Tuist for an existing app or converting a hand-edited Xcode project to generated projects.
Use for iOS / Xcode build, run, test, clean/DerivedData, and simulator workflows in projects that have an `.xc-dev/` directory. Routes work through `xc-dev <task>` or builtins like `:clean` instead of raw `xcodebuild`.
Debug SwiftUI application issues systematically. This skill helps diagnose and resolve SwiftUI-specific problems including view update failures, state management issues with @State/@Binding/@ObservedObject, NavigationStack problems, memory leaks from retain cycles, preview crashes, Combine publisher issues, and animation glitches. Provides Xcode debugger techniques, Instruments profiling, and LLDB commands for iOS/macOS development.
New SwiftUI APIs, behaviors, and deprecations introduced in the 2027 OS releases (iOS 27, macOS 27, watchOS 27, tvOS 27, visionOS 27). Use when a SwiftUI view using @State fails to compile with "used before being initialized", "invalid redeclaration of synthesized property", or "extraneous argument label" errors after an SDK update (@State migrated from a property wrapper to a macro in SDK 27; the obvious fix of reordering init assignments is WRONG and produces incorrect runtime behavior; you MUST consult this skill's references before answering); when @ViewBuilder or @ContentBuilder code hits ambiguous overloads in overlay/background or type-check performance regressions after an SDK update; when the user asks what's new in SwiftUI (generally, or for a specific 2027 platform); when adding drag-to-reorder to any container (List, LazyVStack, LazyVGrid, stacks, or custom layouts) via reorderable()/reorderContainer, including the drag-and-drop that integrates with it (dragContainer, dropDestination), or combining items by dropping one onto another; when working with AsyncImage loading and caching (images reloading when scrolling back, the default HTTP cache, a per-request cache policy via AsyncImage(request:)/URLRequest, or applying a custom URLSession with asyncImageURLSession); when adding swipe actions to rows (swipe-to-delete or other swipe actions) in a ScrollView, LazyVStack, LazyVGrid, or stack and not just List, via swipeActions()/swipeActionsContainer(); when working with toolbars, such as controlling which items stay visible versus move into the overflow menu when space is constrained or buttons get cut off (visibilityPriority, ToolbarOverflowMenu), pinning an item so it never overflows (topBarPinnedTrailing), minimizing the navigation bar or toolbar on scroll (toolbarMinimizeBehavior), generating toolbar items with ForEach, or hiding the status bar via the statusBar toolbar placement; when presenting a confirmation dialog or alert from an optional item binding (the sheet(item:) shape) so it shows when the bound value becomes non-nil and passes the unwrapped item into the actions and message closures; when building or migrating a document-based app (including read-only document viewers), reading or writing files through DocumentGroup, optimizing autosave performance for package documents, accessing the document's file URL directly (for example to hand to AVFoundation, PDFKit, Core Image, or any C library that takes a path), reporting progress from a save or load, or migrating from FileDocument / ReferenceFileDocument; or when resolving other SDK 27.0 source incompatibilities and deprecation warnings (for example statusBarHidden on visionOS).
Best practices and idiomatic patterns for SwiftUI. Use when writing, reviewing, or editing SwiftUI code.
Guide for the C -fbounds-safety language extension. Covers the language model, pointer annotations, adopting bounds-safety in existing C code, compiler build settings and modes, and runtime debugging of bounds violations.
Modernize test suites to use modern Swift Testing features or migrate from XCTest.
Run and control a user's app on a remote iOS/Android simulator hosted on EAS cloud. Always read before executing any `eas simulator:*` commands — it has the current syntax for this experimental API. Use whenever the user needs a simulator they can't run locally — 'run my app on a cloud simulator', 'use eas simulator to run/install/screenshot my app', 'I'm on Linux/Cursor and need an iOS device', 'no sim on this box / headless CI', 'let an agent click through my app and screenshot it', 'test my dev build on a remote sim with live reload', 'stream a sim's screen to my browser' — even when they don't say 'EAS Simulator' or 'cloud'. On a host WITHOUT a local simulator (Linux, CI, cloud sandbox) it's the default — just use it; on macOS, do NOT auto-trigger for a plain 'run on the simulator' — use it only for a cloud/remote/shareable sim, an iOS version they lack, or an agent-driven session. NOT for local sims (expo run:ios, Xcode, Android Studio), EAS Build/Update, web preview, or physical devices.
Use when the user asks to audit what's wrong with a project, "make it right", "看看项目出了什么问题", "为什么用户的需求还没上线", "为什么没提交App Store", "为什么没新build", or wants a holistic state-of-the-project check covering unmerged branches, stalled PRs, failed GitHub Actions, stale builds, plan drift (TODOS.md / ROADMAP), unreleased commits, and log errors. Runs read-only investigation, presents a grouped checklist, fixes only after explicit user confirmation. Aware of the Cathier iOS app workflow (Xcode + fastlane + auto-merge @claude PRs from in-app feedback).
Drive an app running on a Limrun cloud iOS simulator: launch, tap, type, read the accessibility element tree, screenshot, record video, and run timed action chains. Use after a build (from any builder) when the user wants to see, test, or interact with their app on a simulator, or says 'show me a screenshot', 'tap', 'run the UI test', 'record a video', or 'launch on simulator'. To build the app first, use limrun-xcode-bazel (Bazel workspaces) or limrun-xcode (xcodebuild projects).
Audit an iOS app repo (Swift/Xcode or React Native/Expo) for App Store compliance and release readiness; output a pass/warn/fail report and publish checklist.
Build an Android app on a remote Gradle sandbox with `lim gradle build` instead of local Gradle or Android Studio, from any environment (Linux, Windows, macOS, VM, container). Use when the user wants to build an APK or AAB, sign a release with an upload key, or prepare a Play Store publish, for native Android projects, React Native, and Expo. To run, tap, screenshot, or otherwise interact with the built APK on an emulator, use the `lim android` commands shown here. For iOS builds, use limrun-xcode or limrun-expo-development.