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Found 431 Skills
Recommends and scaffolds frontend technology stack for new projects. Use when starting a new frontend project, selecting a framework, setting up a web app from scratch, or when the user asks about frontend tech stack, scaffolding, or architecture selection. Covers React/Next.js/Astro/Vue, TypeScript, Tailwind CSS, state management, data fetching, UI components, testing, and monorepo setup.
Research and discovery workflow for document deliverables — competitive analyses, architecture comparisons, ADR scaffolding, literature reviews, vendor evaluations. No TDD requirement. Phases: gathering → synthesizing → completed. Triggers: 'discover', 'research', 'explore topic', or /discover.
Generate code using nx generators. USE WHEN scaffolding code or transforming existing code - for example creating libraries or applications, or anything else that is boilerplate code or automates repetitive tasks. ALWAYS use this first when generating code with Nx instead of calling MCP tools or running nx generate immediately.
Use when scaffolding a new Nuxt 4 project with standard config files (prettier, eslint, gitignore, husky, vitest, tsconfig, sops) and bun scripts.
Use when initializing, bootstrapping, creating, or scaffolding the minimum docs-driven workflow layout for a repository before roadmap planning, specs, or implementation tasks exist.
Decide where files live in an ML experimentation project: reusable code in `src/<pkg>/`, one `# %%` script per experiment in `experiments/`, design notes + index in `journal/`, reports in `reports/`, agent-only probes in `scratch/`, narrative digest in `overview/summary.md`. Owns the layout, the file-creation rules (one file per experiment, ask before editing), and the jupytext `# %%` script convention. Never imposes `data/` — the user owns that. TRIGGER — any of: - Starting a new ML project / scaffolding a workspace. - About to create the first experiment file in a project. - About to create `src/<pkg>/data.py` / `features.py` / `pipeline.py` / `evaluate.py` for the first time. - About to write a `.ipynb` for experimentation — redirect to a `# %%` script under `experiments/`. - User asks where something should live, how to organize the project, or how to set up the workspace. - About to add a new experiment iteration — decide new file vs edit existing (ask the user). SKIP when: the file is clearly part of an already-populated module (e.g., adding a function to existing `features.py`); pure refactor inside a single existing file; pipeline declaration mechanics (`build-ml-pipeline`); evaluation mechanics (`evaluate-ml-pipeline`); skore symbol lookup (`python-api`). HOW TO USE: **first run the Detection table** below — if any signal matches, glue to existing conventions (do not rename or move folders). If no signal matches, scaffold the default layout. **Emit the Pre-flight checklist as visible text and read the Stop conditions before any file is created or edited.** Use templates in `templates/`; copy and adapt, do not rewrite from scratch.
Perses plugin scaffolding and creation: select plugin type (Panel, Datasource, Query, Variable, Explore), generate with percli plugin generate, implement CUE schema and React component, test with percli plugin start, build archive with percli plugin build. Use for "create perses plugin", "new panel plugin", "new datasource plugin", "perses plugin scaffold". Do NOT use for dashboard creation (use perses-dashboard-create).
Add gateable features to an existing browser game — skin picker, continue-after-death, bonus mode, save slots, daily challenge. Monetization-agnostic scaffolding that leaves clean hooks for any paywall, subscription, or entitlement layer. Features are scaffolded at silver and gold tiers only (bronze is the default everyone gets). Use when the user says "add gateables", "scaffold monetizable features", "add skin picker", "add continue-after-death", "make my game monetizable", or "add premium hooks". Do NOT use for Play.fun SDK integration (use monetize-game) or generic gameplay features (use add-feature).
Run Nx generators with prioritization for workspace-plugin generators. Use this when generating code, scaffolding new features, or automating repetitive tasks in the monorepo.
Template management system for code boilerplates, feedback templates, scaffolding, and project optimization workflows. Use when creating code templates, generating boilerplate files, managing project scaffolding, optimizing template performance, or preparing GitHub issue templates. Do NOT use for SPEC document creation (use moai-workflow-spec instead) or documentation generation (use moai-workflow-project instead).
Vue 3 scaffolding for Laravel Inertia, Nuxt, or Vite. Composition API + TypeScript.
Create new UI elements for tryelements.dev registry. Use when: (1) Adding new UI components (buttons, inputs, cards), (2) Building integration components (Clerk, Stripe, Uploadthing), (3) Creating theme-related elements, (4) Any shadcn-style registry component. IMPORTANT: For logo components with variants (icon/wordmark/logo + dark/light), use the logo-with-variants skill instead. This skill includes scaffolding, registry schema, and component patterns. ALWAYS use Context7 MCP to fetch latest dependency docs before implementing.