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Found 873 Skills
React performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React code to ensure optimal performance patterns. Triggers on tasks involving React components, data fetching, bundle optimization, or performance improvements.
Write AST-based code search and rewrite rules using ast-grep YAML. Create linting rules, code modernizations, and API migrations with auto-fix. Use when the user mentions ast-grep, tree-sitter patterns, code search rules, lint rules with YAML, AST matching, or code refactoring patterns.
Responsive UI transformation patterns for Tailwind CSS applications. This skill should be used when making interfaces responsive, refactoring layouts for multiple screen sizes, or reviewing responsive Tailwind code. Triggers on tasks involving breakpoint strategy, layout adaptation, responsive spacing, fluid typography, mobile navigation, touch interaction, responsive media, or data table responsiveness.
Architectural refactoring guide for React applications covering component architecture, state architecture, hook patterns, component decomposition, coupling and cohesion, data flow, and refactoring safety. Use when refactoring React codebases, reviewing PRs for architectural issues, decomposing oversized components, or improving module boundaries. Does NOT cover React 19 API usage (see react skill) or performance optimization (see react-optimise skill).
Go (Golang) naming conventions — covers packages, constructors, structs, interfaces, constants, enums, errors, booleans, receivers, getters/setters, functional options, acronyms, test functions, and subtest names. Use this skill when writing new Go code, reviewing or refactoring, choosing between naming alternatives (New vs NewTypeName, isConnected vs connected, ErrNotFound vs NotFoundError, StatusReady vs StatusUnknown at iota 0), debating Go package names (utils/helpers anti-patterns), or asking about Go naming best practices. Also trigger when the user mentions MixedCaps vs snake_case, ALL_CAPS constants, Get-prefix on getters, or error string casing. Do NOT use for general Go implementation questions that don't involve naming decisions.
You are a code refactoring expert specializing in clean code principles, SOLID design patterns, and modern software engineering best practices. Analyze and refactor the provided code to improve its quality, maintainability, and performance.
Codemod (JSSG, ast-grep, workflows) best practices for writing efficient, safe, and maintainable code transformations. This skill should be used when writing, reviewing, or debugging codemods, AST transformations, or automated refactoring tools. Triggers on tasks involving codemod, ast-grep, JSSG, code transformation, or automated migration.
jscodeshift codemod development best practices from Facebook/Meta. This skill should be used when writing, reviewing, or debugging jscodeshift codemods. Triggers on tasks involving AST transformation, code migration, automated refactoring, or codemod development.
Keeping codebases healthy, performant, and maintainable - refactoring, performance optimization, and technical debt managementUse when "refactor, optimize, performance, technical debt, cleanup, architecture, speed up, bundle size, memory leak, slow query, code smell, complexity, dead code, performance, refactoring, optimization, technical-debt, architecture, cleanup, bundle, memory" mentioned.
Opinionated constraints for writing maintainable, testable code. Apply MTE principles, avoid over-engineering, guide refactoring, and provide code review checklists. Use when users write code, refactor, or need code review. Triggers on keywords like "code quality", "refactor", "review", "MTE", "代码质量", "重构", "审查".
Refactors brittle snapshot tests into resilient, focused assertions. Provides strategies for reducing snapshot size, extracting meaningful assertions, and maintaining snapshots. Use for "snapshot testing", "snapshot refactoring", "brittle tests", or "assertion improvement".
Creates styled wrapper components that compose headless/base compound components. Use when refactoring styled components to use base primitives, implementing opinionated design systems on top of headless components, or when the user mentions "use base components", "compose primitives", "styled wrapper", or "refactor to use base".