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Found 77 Skills
Quick global settings — currency, language, region, units — belong in a persistent, low-profile location such as a header toolbar or footer. These controls are frequent but not primary, so they use small typography and stay out of the main content hierarchy. Use when designing global selectors, locale switchers, or user preference controls that apply across the whole product.
Critical-thinking brainstorming partner that acts as a requirements analyst. Use when users present ideas, feature requests, or problems they want to solve. Triggers include "I want to build", "help me validate", "users need", "I'm thinking of creating", or any request involving problem/solution validation. This skill aggressively challenges assumptions, questions perceived problems, demands evidence, and ensures solutions address genuine needs before exploring implementation.
Define an illustration style guide with visual language, color usage, and application rules.
Audits existing surface against lower-layer decisions and produces a surface decision inventory — vocabulary, object consistency, completeness, feedback, hierarchy, accessibility
Apply Apple's 8 foundational design principles (from WWDC26) to review, critique, score, or generate UI/UX decisions. Use this skill whenever the user wants to evaluate a design, review a screen or flow, audit a feature for design quality, decide what to build or cut, check if a UI feels right, or think through how to design something for iPhone/Mac/Apple platforms. Also trigger when the user asks "is this good design?", "what's wrong with this UI?", "how should I design X?", or "review this from a design perspective." Don't wait for the user to explicitly say "Apple design principles" — invoke whenever the conversation is clearly about design quality, UX decisions, or product design critique.