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Found 1,031 Skills
Builds Getis-Ord Gi* hotspot analysis workflows in CARTO. Triggers when the user mentions hotspots, coldspots, spatial clusters, Getis-Ord, Gi*, cluster detection, concentration areas, "where do X cluster", spacetime hotspot, temporal clusters, time-varying patterns, hotspot trends, emerging hotspots, Mann-Kendall, or wants to find statistically significant spatial or spatiotemporal patterns in point or grid data.
Reduce LLM size and accelerate inference using pruning techniques like Wanda and SparseGPT. Use when compressing models without retraining, achieving 50% sparsity with minimal accuracy loss, or enabling faster inference on hardware accelerators. Covers unstructured pruning, structured pruning, N:M sparsity, magnitude pruning, and one-shot methods.
Train Mixture of Experts (MoE) models using DeepSpeed or HuggingFace. Use when training large-scale models with limited compute (5× cost reduction vs dense models), implementing sparse architectures like Mixtral 8x7B or DeepSeek-V3, or scaling model capacity without proportional compute increase. Covers MoE architectures, routing mechanisms, load balancing, expert parallelism, and inference optimization.
Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design" mentioned.
Expert blueprint for educational games including gamification loops (learn/apply/feedback/adapt), progress tracking (student profiles, mastery %), adaptive difficulty (target 70% success rate), spaced repetition, curriculum trees (prerequisite system), and visual feedback (confetti, XP bars). Use for learning apps, training simulations, or edutainment. Trigger keywords: educational_game, gamification, adaptive_difficulty, spaced_repetition, student_profile, curriculum_tree, mastery_tracking.
Use when adding authentication to Angular applications with route guards and HTTP interceptors - integrates @auth0/auth0-angular SDK for SPAs
Gamified codebase onboarding through the Spaghetti Code Monster. Use when a developer wants to learn a new codebase through investigation, deep-dive challenges, and the Monster's guidance.
Apache Spark distributed computing. Use for big data processing.
This skill should be used when the user asks about "snow-flow commands", "CLI commands", "how to start", "swarm", "sparc", "orchestrator", "agent spawn", "memory", "task", or needs guidance on Snow-Flow CLI operations.
Comprehensive guide to Spark Structured Streaming for production workloads. Use when building streaming pipelines, implementing real-time data processing, handling stateful operations, or optimizing streaming performance.
Check email deliverability and DNS configuration. Use when: diagnosing email delivery issues; setting up new email domains; auditing email authentication; checking SPF/DKIM/DMARC; troubleshooting spam folder issues
Orchestrates parallel KB generation using spatial analysis and a map-reduce architecture with incremental update support.