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Found 119 Skills
Lê specs, documentos e código existentes para preparar o contexto inicial do MVPFy sem alterar o projeto analisado.
Apresenta ao usuário o andamento do plano MVPFy por áreas e pendências sem iniciar outra pergunta.
A step-by-step playbook for early-stage startups going from pre-seed to their first 1000 users. Covers MVP validation, initial traction channels, and founder-led growth tactics. By @WeiYipei — follow on X for more startup growth insights.
Prepara, verifica e atualiza a estrutura do MVPFy no projeto consumidor, instalando skills e preservando MVP.md e o estado existente.
Planeja mensagem, aquisição, conteúdo, leads, e-mail, venda assistida e lançamento inicial do MVP SaaS.
Plan small, playable Rust game implementation slices from a short design brief, MVP, stretch goals, and acceptance checks. Use when starting a Rust game, scoping a prototype, converting a game idea into work items, or preventing an AI coding agent from overbuilding.
Turn a game idea into a focused design problem, risk-first prototype plan, and iteration loop. Use when starting a game, choosing what to build first, scoping an MVP, defining design questions, planning prototypes, or deciding whether an idea is ready for production.
MSW (MapleStory Worlds) game-planning mode — for BOTH starting a brand-new game from scratch AND continuing/resuming an in-progress prototype. Narrow the idea with guided questions, ground it in the MSW genre catalog (3 map types, ~150 core mechanic tags, build-effort hints), and produce or advance an implementation-ready GDD / roadmap (markdown). Trigger proactively (even without the word 'planning') whenever the user wants to decide WHAT to build, scope an MVP, or continue/resume a phased build — INCLUDING when a Docs/*-GDD.md or *-Phase*.md already exists and the user says to continue: do NOT treat that as plain implementation and jump straight into the phase doc; a continue/resume runs through this skill's resume flow first. Match triggers by intent, not exact wording — variants like '다음에 어떤 작업 해야해?', '이제 뭐 하지?', 'what now?', 'where were we?' fire it too. Triggers: 'plan a new game', 'GDD', 'what game should I make', 'scope an MVP', '기획 모드', '새 게임 만들고 싶어', 'continue my game', 'resume my game', '게임 이어서 만들어줘', '다음 작업 알려줘', '이어서 진행해줘', '다음 작업 진행해줘', 'next task'. (Plans & manages the game's build across its milestones — GDD · phase plans · progress · revisions; does NOT write code — implementation (.mlua/.model etc.) uses msw-general/msw-scripting.)
Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.
네이버 지도(NAVER Cloud Platform Maps) 기반 출발지→목적지 자동차 길찾기·지오코딩·역지오코딩을 k-skill-proxy 경유로 조회한다. 수동 입력 MVP, mock 기본, live opt-in.
Use depois que o MVP tiver sido aceito para entrevistar a pessoa responsável sobre a evolução do produto, propor milestones pós-MVP e vincular specs sem reabrir silenciosamente o núcleo acordado. Não use para definir o MVP inicial, executar tarefas ou mudar uma spec concluída.
Scaffold a production-ready full-stack monorepo with working MVP features, tests, and CI/CD. Generates complete CRUD functionality, Clerk authentication, and quality gates that run immediately with `bun dev`.