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Found 7,060 Skills
Use this skill when users need help with business finances, tax planning, bookkeeping, profit/loss analysis, cash flow management, or multi-business financial tracking. Activates for "am I profitable," tax questions, accounting setup, or financial health checks.
Creates custom agents, workflows, and templates for BMAD. Extends BMAD functionality with domain-specific components. Trigger keywords - create agent, create workflow, custom skill, extend BMAD, new template, customize, scaffold skill
Plan-spec-implement workflow for structured development. Only use when explicitly directed by user or when mentioned in project AGENTS.md file. Generates ephemeral plans in ~/.dot-agent/, applies specs to project docs, then implements test-first.
GitHub Projects management via gh CLI for creating projects, managing items, fields, and workflows. Use when working with GitHub Projects (v2), adding issues/PRs to projects, creating custom fields, tracking project items, or automating project workflows. Triggers on gh project, project board, kanban, GitHub project, project items.
Scaffold new babysitter process definitions following SDK patterns, proper structure, and best practices. Guides the 3-phase workflow from research to implementation.
Better Auth authentication flows for TypeScript apps. Use when enabling email/password auth, configuring social providers, or implementing sign-up, sign-in, and verification flows.
Create detailed 3-5 year financial model with revenue, costs, cash flow, and scenarios
Use only when the user explicitly asks to stage, commit, push, and open a GitHub pull request in one flow using the GitHub CLI (`gh`).
Guide Clojure and ClojureScript development using REPL-driven workflow, coding conventions, and best practices. Use when writing, developing, or refactoring Clojure/ClojureScript code.
Use this skill when writing, designing, or optimizing Trigger.dev background tasks and workflows. This includes creating reliable async tasks, implementing AI workflows, setting up scheduled jobs, structuring complex task hierarchies with subtasks, configuring build extensions for tools like ffmpeg or Puppeteer/Playwright, and handling task schemas with Zod validation.
Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.
This skill should be used for structured feature development with codebase understanding. Triggers on /do command. Provides a 5-phase workflow (Understand, Clarify, Design, Implement, Complete) using codeagent-wrapper to orchestrate code-explorer, code-architect, code-reviewer, and develop agents in parallel.