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Found 1,344 Skills
Frosted glass effect with translucent layers, subtle blur, and luminous borders for depth and modern elegance.
Use this skill whenever calling agent-uml MCP tools (design_create, diagram_upsert, design_feedback, design_export) to render PlantUML diagrams on the collaborative canvas. Covers three tiers — rendering safety (syntax that prevents HTTP 400 blank canvas), conversation mechanics (when to push a version vs ask a question, what to write in the message parameter), and design effectiveness (decomposition thresholds, cross-diagram traceability, export readiness). Trigger even when the task seems simple — a missing `as alias` makes elements un-annotatable, and a skinparam mismatch makes diagrams unreadable on the warm
Write effective press releases using inverted pyramid structure, headline best practices, and media distribution strategy. Use this skill when the user needs to announce news, write a press release, pitch to media, or craft a newsworthy story — even if they say 'announce our product launch', 'write a press release', 'get media coverage', or 'how do we pitch this to reporters'.
Reviews iOS animation code for correctness, performance, accessibility, and Apple API best practices. Use when reviewing .swift files containing animation code — withAnimation, .animation(), PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, navigationTransition, CABasicAnimation, CASpringAnimation, UIViewPropertyAnimator, UIDynamicAnimator, symbolEffect, scrollTransition, contentTransition, or custom Transition conformances.
Use when editing videos for Xiaohongshu, creating short video content, adding effects and transitions to videos, or needing to add subtitles and music to video clips
Guide for creating effective skills. This command should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations. Use when creating new skills, editing existing skills, or verifying skills work before deployment - applies TDD to process documentation by testing with subagents before writing, iterating until bulletproof against rationalization
Audit Android Jetpack Compose repositories for performance, state management, side effects, and composable API quality. Scans source code, scores each category from 0-10, writes a strict markdown report, and summarizes the most important fixes. Use when reviewing a Compose codebase, rating repository quality, inspecting recomposition/state issues, or running a Compose audit.
Helps engineering managers respond to high-urgency requests and use deadlines effectively — produces a five-question framework for evaluating unreasonable deadlines, guidance on scope/staffing/intensity decisions under pressure, Parkinson's Law applied to engineering, and five common deadline mistakes to avoid. Use when the user says "urgent deadline," "everything is on fire," "we need to ship fast," "fake deadline," "unreasonable timeline," "crisis mode," "working weekends," "Parkinson's Law," or "leadership is pushing for faster delivery."
This skill should be used when the user asks to "make an ASCII animation", "build a terminal/CLI intro or loader", "convert an image or video to ASCII art", "add an ASCII shader/post-effect to a canvas or Three.js scene", "create retro/hacker text-character motion", or "animate text characters with a brightness ramp". Covers generative ASCII fields, image/video/3D-to-ASCII, and animated character art for both web and terminal.
Use when the user asks to "design an A/B test", "set up a creative/landing test", "run an incrementality test", or "is this result statistically and practically material?"; produces a hypothesis, variant matrix, sample-size/duration/power plan, and a documented effect/uncertainty read from own exported results. It applies only a precommitted owner-approved action rule; the statistical helper never chooses a business action. Not for producing variants — use ad-creative-builder; not for reading back one shipped change — use paid-measurement-loop. 广告AB测试设计/实验设计/显著性判定/增效测试
Audio design role for Phaser 4 mobile 2D games. Responsible for planning, generating, reviewing, compressing, authorizing, or integrating music, sound effects, voice, mixing, and mobile audio interactions.
Pressure-test a stateful system or replacement design through Rich Hickey's simplicity and complection, Greg Young's deletability, Ousterhout's deep modules, DDD boundaries, typed effects, and explicit lifecycle modeling. Use when the user asks "what would Rich Hickey do", "optimize for deletion", "make this simpler", "define this error out of existence", "review this state machine", "design it twice", or wants to replace a working prototype without preserving its accidental architecture.