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Found 11,897 Skills
Expert [skill-name] assistance covering [feature 1], [feature 2], and [feature 3]. Use when [working with X], [debugging Y], or [implementing Z].
EulerEarn yield aggregation guide for Euler Finance. This skill should be used when creating yield aggregation vaults, managing strategies, configuring roles, or using PublicAllocator. Triggers on tasks involving EulerEarn vaults, strategy allocation, yield optimization, or meta-vault management.
Write Swift code for iOS/macOS following best practices. Use when developing with SwiftUI, UIKit, or Swift packages. Covers type safety, concurrency, and tooling.
Guide the edit pass after drafting. Use when revision feels overwhelming, when changes cascade unpredictably, when you can't see problems anymore, or when editing never ends.
Deploy containerized applications to AWS ECS/Fargate. Use when deploying containers to AWS, managing ECS services, or setting up Fargate tasks. Covers task definitions and ECR.
Help developers integrate Apple MapKit into iOS/macOS apps. Use this skill when users ask to add a map to their app, display maps, show user location on a map, add markers/pins/annotations, implement map clustering, get directions/routing between locations, search for places/points of interest, implement MapKit features, work with MKMapView, SwiftUI Map, MKAnnotation, MKOverlay, MKDirections, MKLocalSearch, or any MapKit-related development task.
Expert blueprint for party games including minigame resource system (define via .tres files), local multiplayer input (4-player controller management), asymmetric gameplay (1v3 balance), scene management (clean minigame loading/unloading), persistent scoring (track wins across rounds), and split-screen rendering (SubViewport per player). Use for Mario Party-style games or WarioWare collections. Trigger keywords: party_game, minigame_collection, local_multiplayer, asymmetric_gameplay, split_screen, dynamic_input_mapping.
Expert blueprint for sandbox games (Minecraft, Terraria, Garry's Mod) with physics-based interactions, cellular automata, emergent gameplay, and creative tools. Use when building open-world creation games with voxels, element systems, player-created structures, or procedural worlds. Keywords voxel, sandbox, cellular automata, MultiMesh, chunk management, emergent behavior, creative mode.
Manage AWS accounts, organizations, IAM, and billing. Use when setting up AWS Organizations, managing IAM policies, controlling costs, or implementing multi-account strategies. Triggers on AWS Organizations, AWS IAM, AWS billing, Cost Explorer, SCPs, multi-account, AWS SSO, Identity Center.
Achieve end-to-end type safety with Zod runtime validation, tRPC type-safe APIs, Prisma ORM, and TypeScript 5.7+ features. Build fully type-safe applications from database to UI for 2025+ development.
Apple HealthKit framework for health and fitness data. Use for reading/writing health samples, workout data, authorization flows, observer queries, background delivery, clinical records, activity rings, and integrating with the Health app across iPhone, Apple Watch, iPad, and visionOS.
Patterns and best practices for building robust AsyncStream and AsyncSequence types, learned from swift-async-algorithms.