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Found 1,476 Skills
Use when building, migrating, or debugging Agent Evals on Inngest: scoring AI agent or workflow outcomes, deferred scorers, sessions, traces, step experiments, experiment variant attribution, Insights queries, or production eval loops for prompts, models, tools, providers, and agent behavior. Covers TypeScript SDK v4 scoring beta APIs, `scoreMiddleware`, `step.score`, `inngest.score`, `createScorer`, `defer`, `group.experiment`, `experimentRef`, `meta.sessions`, and when to use durable workflow primitives for outcome-based evaluation.
Build Cypress test suites in TypeScript: E2E tests, component tests, custom commands, cy.intercept network control, cy.session login, Cypress Cloud, and CI integration. Covers retry-ability, the command queue, cross-origin flows with cy.origin, and data-driven testing with fixtures. Use when: "write E2E test in Cypress," "Cypress page object / custom command," "cy.," "cy.intercept," "Cypress component test," "Cypress Cloud," "cypress.config.ts." Not for: Playwright suites — use playwright-automation; flaky-test healing or quarantine — use test-reliability; bulk selector regeneration after a UI refactor — use selector-drift-recovery; Selenium-to-Cypress conversion — use test-migration. Related: playwright-automation, ci-cd-integration, visual-testing, unit-testing, test-reliability.
MCP (Model Context Protocol) - Build AI-native servers with tools, resources, and prompts. TypeScript/Python SDKs for Claude Desktop integration.
Convert an existing React component into a Webflow Code Component. Analyzes TypeScript props, maps to Webflow prop types, generates the .webflow.tsx definition file, and identifies required modifications.
TypeScript SDK reference for @imagekit/nodejs — method signatures, parameter and return types (File, Folder, CustomMetadataField), error handling, and examples. Use when writing ImageKit SDK code or calling the imagekit_api execute tool.
Build and iterate playable Three.js game systems. Combines starter scaffold creation, architecture, game design, level design, gameplay implementation, combat/encounter design, and game-feel tuning (hitstop, screenshake, easing, impact feedback). Use for first playable slices, new Vite/TypeScript/Three.js game setup, design briefs, core loops, level/arena/track/wave/hole/puzzle design, game loops, entity systems, input, collision/physics, scoring, objectives, audio hooks, camera, controls, difficulty, feedback, juice, and maintainable structure.
Refactor React and TypeScript code to improve maintainability, readability, and performance. This skill transforms complex React components into clean, well-structured code following modern React 19 patterns. It addresses component bloat, prop drilling, unnecessary re-renders, and improper hook usage. Leverages React 19 features including the React Compiler for automatic memoization, Actions for form handling, useOptimistic for immediate UI feedback, the use() hook for async data, and Server Components for optimal performance.
Refactor React Native and TypeScript code to improve maintainability, readability, and performance for cross-platform mobile applications. This skill transforms complex mobile code into clean, well-structured solutions following React Native New Architecture patterns including Fabric, TurboModules, and JSI. It addresses FlatList performance issues, prop drilling, platform-specific code organization, and inline styles. Leverages Expo SDK 52+ features, React Navigation v7, and Reanimated for smooth 60fps animations.
Refactor Express.js/Node.js code to improve maintainability, readability, and adherence to best practices. Transforms callback hell, fat route handlers, and outdated patterns into clean, modern JavaScript/TypeScript code. Applies async/await, controller-service-repository architecture, proper middleware patterns, and ESM modules. Identifies and fixes anti-patterns including blocking event loop, improper error handling, forEach with async callbacks, and memory leaks.
Refactor Nuxt.js/Vue code to improve maintainability, readability, and adherence to best practices. Identifies and fixes DRY violations, oversized components, deep nesting, SRP violations, data fetching anti-patterns with useFetch/useAsyncData/$fetch, poor composable organization, and mixed business/presentation logic. Applies Nuxt 3 patterns including auto-imports, proper data fetching, single-responsibility composables, TypeScript integration, runtime config, Nitro server routes, Nuxt Layers, middleware patterns, Pinia state management, and performance optimizations.
Refactor NestJS/TypeScript code to improve maintainability, readability, and adherence to best practices. Identifies and fixes circular dependencies, god object services, fat controllers with business logic, deep nesting, and SRP violations. Applies NestJS patterns including proper module organization, provider scopes, custom decorators, guards, interceptors, pipes, DTOs with class-validator, exception filters, CQRS, repository pattern, and event-driven architecture. Transforms code into exemplary implementations following SOLID principles.
Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).