Loading...
Loading...
Found 2,808 Skills
Comprehensive PostGIS spatial table design reference covering geometry types, coordinate systems, spatial indexing, and performance patterns for location-based applications
Customize cmux for an end user. Use when changing cmux.json actions, custom commands, workspace layouts, Command Palette entries, surface toolbar buttons, shortcuts, notifications, browser routing, appearance, or Ghostty-backed terminal preferences.
Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git worktrees with smart directory selection and safety verification
Use proximity and spacing to show relationships
Authoring & setting up Rust projects — idiomatic Rust (ownership/borrowing/cloning patterns, Result error handling, clippy config, static vs dynamic dispatch, performance, doc tests) plus project scaffolding (Cargo.toml, multi-crate workspaces, CI pipelines, rustfmt). Use when writing Rust code or starting/restructuring a Rust project.
Critique a screen's composition — balance, whitespace, rhythm, and gestalt principles.
Build a custom cmux sidebar from a plain-language request. Use when the user asks for a custom sidebar, a sidebar that shows their workspaces/tabs/PRs/clock, a vibe-coded sidebar, or anything involving files in ~/.config/cmux/sidebars/. Covers authoring the interpreted SwiftUI-style file, enabling the beta flag, selecting it, and iterating with hot reload.
Set up a durable local SEO workspace with project context, notes, goals, positioning, preferences, MCP checks, and Search Console data intake.
Answer questions about the Paseo product and app, including setup, configuration, connectivity, providers, workspaces, updates, logs, and troubleshooting. Use when a user inside Paseo asks how Paseo works, how to configure it, or why something is broken; use the paseo skill instead to operate agents and workspaces through MCP or the CLI.
Add and configure in-game voice chat and text chat for Unity multiplayer games using Unity Vivox. Covers microphone setup and mic permissions on Android/iOS, voice activity detection (VAD) tuning, voice volume and mute controls in a settings UI (VoiceVadMinimumVolume, mic slider, mute button, speaking indicator), proximity/3D spatial voice for FPS/co-op games, team/party/lobby/guild voice channels, push-to-talk, muting self and other players, whisper/direct messages, in-game text chat, and Vivox SDK init + Unity Authentication sign-in. Use when the user asks to add voice chat, voice comms, microphone/mic support, a voice-chat settings UI, mute button, VAD threshold, push-to-talk, proximity or spatial voice, team voice, party chat, lobby chat, direct messages, or mentions Vivox, VivoxService, com.unity.services.vivox, JoinGroupChannelAsync, JoinPositionalChannelAsync, LoginAsync, or migrating from legacy Vivox (Client.Instance / LoginSession / AccountId).
Discover available tools and resources in Databricks workspace. Use when: (1) User asks 'what tools are available', (2) Before writing agent code, (3) Looking for MCP servers, Genie spaces, UC functions, or vector search indexes, (4) User says 'discover', 'find resources', or 'what can I connect to'.
GitHub backup for OpenClaw workspace. Use when user says "同步", "备份", "backup", "sync", "push to github", or asks about backup status/history/failures. Manages git-based full backup of ~/.openclaw to GitHub.