Loading...
Loading...
Found 8,757 Skills
Cerrar e integrar el trabajo de una historia de usuario haciendo merge de la rama feature/US-XXX hacia la rama desde la que se creó, previa verificación de que progress.md tenga todas las tareas en Done. Activar cuando el usuario pida cerrar, entregar, mergear, integrar, finalizar o hacer submit del trabajo de una historia, una US o de la rama actual.
Crea o actualiza tareas técnicas (TK-XXX) asociadas a una historia de usuario existente. Activar cuando el usuario solicite planificar implementación, descomponer trabajo, definir alcance técnico, estructurar subtareas o documentar especificaciones técnicas sin generar código ni pruebas. Activar también — por defecto — cuando el usuario solo entregue una referencia a una historia (p. ej. «US-004», «planifica US-007», «tareas para esta historia») — en ese caso el propósito es proponer stubs agrupados por unidad de trabajo que cubran los escenarios (SC-XX) y consideren las reglas de negocio (BR-XX) de la US, sin redactar TKs completas.
Use when running Claude Fable on codebase-heavy or token-heavy work and the user wants Fable to orchestrate research, coding, and testing while cheaper subagents do bounded heavy lifting.
Two-step image grounding pipeline: extracts referring expressions from (image, caption) pairs and grounds them to pixel-space bounding boxes via a VLM. Use when the user wants to ground captions to bboxes, generate phrase-grounded annotations, auto-label images for grounding, or run the image_grounding pipeline. Triggers include 'image grounding', 'phrase grounding', 'ground captions', 'auto-label image grounding', 'image_grounding'.
Kubernetes execution platform — submits TAO container jobs as single-pod k8s Jobs with NVIDIA GPU scheduling. Use when running on EKS / GKE / AKS / on-prem clusters with the NVIDIA GPU Operator installed, or when integrating TAO into an existing k8s-native ML platform.
Share markdown reports to the user's configured Slack agent_cli_report channel via Fastfold API, and persist the markdown as a library item.
Turn ordinary text plans into rich interactive visual plans with diagrams, file maps, annotated code, open questions, and UI/prototype review when useful.
Use whenever you need to contact someone by email and get their answer back, especially to unblock yourself. PROACTIVELY, and you can usually do this without asking the user first: you are stuck on a tool, library, API, or service and its docs, README, footer, or llms.txt list a help@, support@, dev@, docs@, or agent@ address; you hit a bug or surprising behavior worth reporting to the vendor; you have a question only the product owner or maintainer can answer; you want to ask a vendor's support or dev agent something the same way you would grep their docs. REACTIVELY: the user gave you a mailto link or a contact address, or asked you to email, message, or "ask them" and report back. This sends YOUR outbound message and waits for the threaded reply in one step, so reach for it when you are the one initiating contact (addresses with human side effects like sales@, billing@, or account@ should be surfaced to the user first). No SMTP, no API keys, no mail server. To instead receive mail that a website or service sends to you (signup confirmations, verification codes), use the primitive-inbox skill. Gets a free `*.primitive.email` address via `primitive agent start-agent-signup` if you do not already have one. Part of the Primitive CLI (Primitive, primitivedotdev, primitive.dev; the `primitive` or `prim` command).
Use when the user asks to research a topic in depth, map a competitive/market landscape, run a multi-source investigation, or "fan out" parallel research agents — anything where many findings must be gathered and then NOT lost. Enforces durable, detail-preserving research (write full findings to disk; keep a full appendix beside the synthesis).
Query CZ CELLxGENE Census (61M+ cells). Filter by cell type/tissue/disease, retrieve expression data, integrate with scanpy/PyTorch, for population-scale single-cell analysis.
Build 2D browser games with Phaser 3 (JS/TS): scenes (Boot/Menu/Game/UI), sprites/animations, input, Arcade/Matter physics, tilemaps (Tiled), asset loading, and performance patterns. Use for prompts like 'Phaser scene', 'Arcade physics', 'tilemap', 'Phaser 3 game architecture'.
Document session work with explicit commands. Use /start to begin tracking, /end to finalize session, /clear to reset. Tracks decisions, file changes, and context for continuity.