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Found 4,136 Skills
Omnisend platform help — email campaigns, SMS marketing, web push notifications, marketing automation workflows, popups/forms, segmentation, product recommendations, reporting, Shopify/WooCommerce/BigCommerce integrations, API. Use when asking 'how do I do X in Omnisend', configuring Omnisend settings, setting up automation workflows, managing campaigns, connecting ecommerce integrations, or using the Omnisend API. Do NOT use for cross-platform email marketing strategy (use /sales-email-marketing), cross-platform SMS strategy (use /sales-sms-marketing), cross-platform deliverability (use /sales-deliverability), cross-platform push strategy (use /sales-push-notification), or connecting tools (use /sales-integration).
Turbot Pipes integration. Manage data, records, and automate workflows. Use when the user wants to interact with Turbot Pipes data.
Harness integration. Manage data, records, and automate workflows. Use when the user wants to interact with Harness data.
Integromat integration. Manage data, records, and automate workflows. Use when the user wants to interact with Integromat data.
Building AI agents with the Convex Agent component including thread management, tool integration, streaming responses, RAG patterns, and workflow orchestration
World-class ML engineering skill for productionizing ML models, MLOps, and building scalable ML systems. Expertise in PyTorch, TensorFlow, model deployment, feature stores, model monitoring, and ML infrastructure. Includes LLM integration, fine-tuning, RAG systems, and agentic AI. Use when deploying ML models, building ML platforms, implementing MLOps, or integrating LLMs into production systems.
Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.
OpenAI Codex CLI code review with GPT-5.2-Codex, CI/CD integration
Three.js game development. Use for 3D web games, WebGL rendering, game mechanics, physics integration, character controllers, camera systems, lighting, animations, and interactive 3D experiences in the browser.
This skill should be used when the user asks to "create a 3D scene", "add a mesh", "implement OrbitControls", "load a GLTF model", "add bloom post-processing", "write a custom shader", "create particle effects", "optimize Three.js performance", "use WebGPU", "add shadows", "animate a model", or mentions Three.js, threejs, WebGL, WebGPU, GLTF, raycaster, shader material, PBR material, or post-processing effects. IMPORTANT: This skill is for VANILLA Three.js (imperative JavaScript). For React Three Fiber (@react-three/fiber, R3F, drei), check the `r3f-best-practices` skill, although three-js skills helps when working with R3F since R3F is a React renderer for Three.js. Provides complete Three.js reference for 3D web graphics including scene setup, geometry, materials, textures, lighting, cameras, loaders, animation, controls, interaction, shaders, post-processing, performance optimization, TSL/node materials, WebGPU, physics, and VR/XR integration.
Generate multi-angle content topics from articles, tweets, and social media content, including tweet topics (complete 140-character content) and WeChat Official Account topics (with detailed outlines). Supports four strategies: extension, refutation, expansion, and hot topic integration. It is used when users need to create new topics based on existing content, generate derivative content by analyzing articles, or re-create content. Applicable scenarios: (1) Analyze tweets/articles and generate topics, (2) Create content plans for WeChat Official Accounts/social media, (3) Break down long articles into multiple communication points, (4) Content marketing and topic planning.
Comprehensive Buntralino integration for cross-platform desktop apps using Bun main process and Neutralino windows. Use for Buntralino architecture, CLI usage, Bun API window management, client API calls, method registration, event broadcasting, troubleshooting, and Neutralino-focused UI integration with JavaScript and TypeScript references.