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Found 913 Skills
Modernize JavaScript/TypeScript toolchain to high-performance native alternatives. Use when upgrading build tools, linters, or compilers.
TypeScript 5.x development with type system, generics, utility types, and strict mode patterns. Use when writing TypeScript code or adding types to JavaScript projects.
Coding conventions enforcement agent. Auto-invoked when writing new code, reviewing code quality, adding headers, or checking documentation compliance across Python, TypeScript/JavaScript, and C#/.NET.
Biome linter and formatter for JavaScript/TypeScript. Covers configuration, rules, and integration patterns. Replaces ESLint + Prettier for faster development experience. USE WHEN: user mentions "biome", "linting", "formatting", "code style", "biome.json", asks about "setup linter", "format code", "migrate from ESLint", "migrate from Prettier", "biome rules", "biome configuration" DO NOT USE FOR: ESLint configuration - Biome is an ESLint replacement, Prettier configuration - Biome is a Prettier replacement, TypeScript compilation - use TypeScript compiler, Code quality principles - use `clean-code` skill
Deep code simplification, refactoring, and quality refinement. Analyzes structural complexity, anti-patterns, and readability debt, then applies targeted refactoring preserving exact behavior. Language-agnostic: Python, Go, TypeScript/JavaScript, Rust. Use this skill when the goal is simplification and clarity rather than bug-finding. Triggers on: "simplify this code", "clean up my code", "refactor for clarity", "reduce complexity", "make this more readable", "code quality pass", "tech debt cleanup", "run the code refiner", "simplify recent changes", "this code is messy", "too much nesting", "this function is too long", "clean this up before I PR it", "tidy up my code", cyclomatic complexity, cognitive complexity, code smells.
Build TypeScript clients for SpacetimeDB. Use when connecting to SpacetimeDB from web apps, Node.js, Deno, Bun, or other JavaScript runtimes.
When the user wants to choose or optimize rendering strategy for SEO. Also use when the user mentions "SSR," "SSG," "CSR," "ISR," "static rendering," "dynamic rendering," "server-side rendering," "client-side rendering," "JavaScript rendering," "pre-rendering," "prerender," "content in initial HTML," or "crawler visibility."
OpenFGA authorization modeling best practices and guidelines. This skill should be used when authoring, reviewing, or refactoring OpenFGA authorization models. Triggers on tasks involving OpenFGA models, relationship definitions, permission structures, .fga files, .fga.yaml test files, or OpenFGA SDK usage in JavaScript, TypeScript, Go, Python, Java, or .NET.
Use when hotwire (Turbo and Stimulus) for building modern reactive Rails applications without complex JavaScript frameworks.
Knip finds unused files, dependencies, exports, and types in JavaScript/TypeScript projects. Plugin system for frameworks (React, Next.js, Vite), test runners (Vitest, Jest), and build tools. Use when cleaning up codebases, optimizing bundle size, or enforcing strict dependency hygiene in CI.
Run and configure oxlint — the high-performance JavaScript/TypeScript linter built on the Oxc compiler stack. Use this skill whenever working in a project that has oxlint installed (check for `oxlint` in package.json devDependencies or an `.oxlintrc.json` / `oxlint.config.ts` config file). This includes when you need to lint code after making changes, fix linting errors, configure oxlint rules/plugins, set up or modify `.oxlintrc.json`, or migrate from ESLint.
Declarative web framework for building browser-based 3D, VR, and AR experiences using HTML and entity-component architecture. Use this skill when creating WebXR applications, VR experiences, AR experiences, 360-degree media viewers, or immersive web content with minimal JavaScript. Triggers on tasks involving A-Frame, WebXR, VR development, AR development, entity-component-system, declarative 3D, or HTML-based 3D scenes. Built on Three.js with accessible HTML-first approach.