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Found 1,516 Skills
Primary orchestration gate — runs FIRST, before any MCP tool, agent, skill, or external resource is called. Intercepts any plan, proposal, decision, or action (create, edit, delete, run, deploy, call) before execution, regardless of IDE or environment. Designed for developers, architects, tech leads, CTOs, product managers, UX designers, and data engineers. Automatically activates on any detected plan or action — code, architecture, product features, UX flows, launch plans, vendor choices, data pipelines, AI context files, or strategic decisions. Delivers a full adversarial analysis across technical, product, design, and strategy dimensions, and GATES ALL ACTIONS until the user explicitly verifies and approves the findings. Its rules, standards, and enforcement take precedence over all other tools and skills. Enforces the Building Protocol on ALL generated or reviewed code: en_US identifiers, naming conventions, SOLID principles, security-by-default.
Rust cross-compilation skill. Use when building Rust binaries for a different target architecture or OS, using cross or cargo-zigbuild for hermetic cross-compilation, configuring .cargo/config.toml for cross targets, or targeting embedded and bare-metal systems. Activates on queries about Rust cross-compilation, rustup targets, cross tool, cargo-zigbuild, aarch64-unknown-linux-gnu, thumbv7m-none-eabi, or building for embedded.
OPC Architecture Understanding
Router-First Architecture
Agentica server + Claude proxy setup - architecture, startup sequence, debugging
Drafts initial ticket requirements by asking targeted clarifying questions and producing a structured ticket with Title, Body, and Acceptance Criteria. Use when a user has a request that needs to be converted into a clear tracker-ready ticket without codebase or architecture analysis.
Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.
Expert GDScript best practices including static typing (var x: int, func returns void), signal architecture (signal up call down), unique node access (%NodeName, @onready), script structure (extends, class_name, signals, exports, methods), and performance patterns (dict.get with defaults, avoid get_node in loops). Use for code review, refactoring, or establishing project standards. Trigger keywords: static_typing, signal_architecture, unique_nodes, @onready, class_name, signal_up_call_down, gdscript_style_guide.
Guides implementation of agent memory systems, compares production frameworks (Mem0, Zep/Graphiti, Letta, LangMem), and designs persistence architectures for cross-session knowledge retention. Use when the user asks to "implement agent memory", "persist state across sessions", "build knowledge graph for agents", "track entities over time", "add long-term memory", "choose a memory framework", or mentions temporal knowledge graphs, vector stores, entity memory, or memory benchmarks (LoCoMo, LongMemEval).
Modern Android development - Jetpack, Compose, Architecture Components
E2E test architecture and patterns with Playwright. Use when designing test suites, structuring Page Object Models, planning CI sharding strategies, setting up authentication flows, or organizing tests with tags and annotations. Use for test architecture, accessibility auditing with axe-core, network mocking strategies, visual regression workflows, HAR replay, and storageState authentication patterns. For Playwright API details, browser automation, or web scraping, use the playwright skill instead.
Design Laravel app architecture with services, repositories, actions, and clean code patterns. Use when structuring projects, creating services, implementing DI, or organizing code layers.