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Found 518 Skills
Unity C# fundamental patterns including TryGetComponent, SerializeField, RequireComponent, and safe coding practices. Essential patterns for robust Unity development. Use PROACTIVELY for any Unity C# code to ensure best practices.
TextMeshPro (TMPro) expert for Unity text rendering with advanced typography, performance optimization, and professional text effects. Masters font asset creation, dynamic fonts, rich text formatting, material presets, and text mesh optimization. Use PROACTIVELY for text rendering, font management, localization text, UI text performance, or text effects implementation.
Use when building reusable Unity game systems, creating UPM packages, or designing ScriptableObject-based modular architecture for gameplay systems like inventory, combat, dialogue, quests, or save/load. Also use when connecting multiple independent Unity packages that need to communicate without direct dependencies.
Identify and validate profitable business opportunities by analyzing market size (TAM/SAM/SOM), unit economics, competitive landscape, and PMF indicators. Generates comprehensive HTML reports with opportunity scorecards.
Use when writing or running Unity tests, including EditMode tests, PlayMode tests, performance testing, and code coverage
Use when managing Xiaohongshu community, engaging with followers, building loyal audience relationships, or fostering brand advocacy through consistent interaction and support
Build and grow online communities across all platforms and contexts — from developer/B2B communities (Discord, Slack, Circle, Discourse) to social communities (Twitter/X, Reddit, Farcaster) to crypto/holder communities (Telegram). Covers strategy, platform selection, channel architecture, member journey mapping, onboarding, engagement rituals, ambassador/champions programs, moderation, governance, growth, retention, crisis management, and metrics. Use for: community-led growth, community strategy, developer community, user community, Discord/Slack/forum/Telegram setup, ambassador programs, community health, holder psychology, engagement systems, social community building, cross-platform coordination.
Help identify and evaluate communities to build a minimalist business around. Use when someone is looking for a business idea, trying to find their community, or wondering where to start as an entrepreneur.
Unity UI creation. Use when users want to create Canvas, Button, Text, Image, or other UI elements. Triggers: UI, canvas, button, text, image, panel, slider, toggle, UGUI, 界面, 按钮, 文本, 面板.
Unity Editor REST API. BATCH-FIRST: Use *_batch for 2+ objects.
Unity 6 animation system guide. Use when working with Animator Controllers, animation state machines, blend trees, animation clips, Avatar system, humanoid rigs, root motion, animation events, Timeline, or Cinemachine. Based on Unity 6.3 LTS documentation.
Unity async and coroutine correctness patterns. Catches common mistakes with Awaitable double-await, missing cancellation tokens, thread context after BackgroundThreadAsync, coroutine error swallowing, batch mode WaitForEndOfFrame, and Addressables handle leaks. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.