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Found 76 Skills
Design and build native-feeling mobile app screens and flows (SwiftUI, UIKit, React Native, Expo, Flutter, mobile web prototypes) that match top App Store apps. Use for onboarding, tab and stack navigation, lists, forms, settings, paywalls, players, sheets and empty or error states. Researches whole journeys in real apps via Seenry MCP (the flow from the app it is based on, the look from the app it should look like), then enforces navigation doors, a mechanical slop pre-flight and a beat-the-reference gate.
Provide expert guidance on iOS development and design. Advises on platform capabilities, best practices, and architectural decisions.
Help developers integrate Apple MapKit into iOS/macOS apps. Use this skill when users ask to add a map to their app, display maps, show user location on a map, add markers/pins/annotations, implement map clustering, get directions/routing between locations, search for places/points of interest, implement MapKit features, work with MKMapView, SwiftUI Map, MKAnnotation, MKOverlay, MKDirections, MKLocalSearch, or any MapKit-related development task.
Use when encountering "Unable to simultaneously satisfy constraints" errors, constraint conflicts, ambiguous layout warnings, or views positioned incorrectly - systematic debugging workflow for Auto Layout issues in iOS
Expert guidance on iOS accessibility best practices, patterns, and implementation. Use when developers mention: (1) iOS accessibility, VoiceOver, Dynamic Type, or assistive technologies, (2) accessibility labels, traits, hints, or values, (3) automated accessibility testing, auditing, or manual testing, (4) Switch Control, Voice Control, or Full Keyboard Access, (5) inclusive design or accessibility culture, (6) making apps work for users with disabilities.
Apple platform typography reference (San Francisco fonts, text styles, Dynamic Type, tracking, leading, internationalization) through iOS 26
iOS platform-specific development with XcodeBuildMCP tools for simulator, device, UI automation, and debugging. Use when building iPhone apps, testing on simulator/device, or automating UI interactions.
Reviews iOS animation code for correctness, performance, accessibility, and Apple API best practices. Use when reviewing .swift files containing animation code — withAnimation, .animation(), PhaseAnimator, KeyframeAnimator, matchedGeometryEffect, navigationTransition, CABasicAnimation, CASpringAnimation, UIViewPropertyAnimator, UIDynamicAnimator, symbolEffect, scrollTransition, contentTransition, or custom Transition conformances.
iOS development guidelines and best practices for the mobile-dev team
Design iOS apps following Apple's Human Interface Guidelines. Generate native components, validate designs, and ensure accessibility compliance for iPhone, iPad, and Apple Watch.
Adapt toolbars, navigation bars and tab bars for the vertical axis on iPhone Duo — item ordering, symbol vs text representations, AxisBehavior, overflow menus, visibility priority, and when to opt out. Use when toolbar items look wrong, overflow too early, or need to move to the side on the outer display.
Reference — PHPickerViewController, PHPickerConfiguration, PhotosPicker, PhotosPickerItem, Transferable, PHPhotoLibrary, PHAsset, PHAssetCreationRequest, PHFetchResult, PHAuthorizationStatus, limited library APIs