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Found 162 Skills
Agent Skill for Swift architecture design and implementation patterns, with architecture-specific playbooks and review checklists. Use when designing new features, refactoring existing modules, reviewing pull requests, or debugging maintainability issues in SwiftUI/UIKit projects and you need concrete guidance for MVVM, MVI, TCA, Clean Architecture, VIPER, or Reactive patterns.
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit. Use when building real-time updating widgets for the Lock Screen and Dynamic Island — delivery tracking, sports scores, ride-sharing status, workout timers, media playback, or any time-sensitive information that updates in real time. Also use when working with ActivityKit, ActivityAttributes, Activity lifecycle (request/update/end), Dynamic Island layouts (compact/minimal/expanded), push-to-update Live Activities, or Lock Screen live widgets.
Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signatures), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PDF forms, or wrapping PDFView in SwiftUI.
Add Apple Pencil drawing, canvas views, tool pickers, and ink serialization using PencilKit. Use when building drawing apps, annotation features, handwriting capture, signature fields, or any Apple Pencil-powered experience on iOS/iPadOS/visionOS.
Integrate Apple Pay payments and Wallet passes using PassKit. Use when adding Apple Pay buttons, creating payment requests, handling payment authorization, adding passes to Wallet, configuring merchant capabilities, managing shipping and contact fields, or working with PKPaymentRequest, PKPaymentAuthorizationController, PKPaymentButton, PKPass, PKAddPassesViewController, PKPassLibrary, or Apple Pay checkout flows.
Add drawings, shapes, and a consistent markup experience using PaperKit. Use when integrating PaperMarkupViewController for markup editing, adding shape recognition, working with PaperMarkup data models, embedding markup tools in document editors, or building annotation features that need the system-standard markup toolbar. New in iOS 26.
Control motorized camera docks and enable intelligent subject tracking using DockKit. Use when discovering DockKit-compatible accessories, implementing camera subject tracking for faces or bodies, controlling dock motors for pan and tilt, configuring framing behavior, setting regions of interest, or building video apps with automatic camera tracking.
Guides the agent through upgrading a Capacitor app from v6 to v7. Use when the project is on Capacitor 6 and needs the v7 migration path. Do not use for other major versions, plugin-only upgrades, or non-Capacitor apps.
Expert mobile development covering iOS, Android, React Native, and Flutter for native and cross-platform applications.
Use when creating SwiftData custom schema migrations with VersionedSchema and SchemaMigrationPlan - property type changes, relationship preservation (one-to-many, many-to-many), the willMigrate/didMigrate limitation, two-stage migration patterns, and testing migrations on real devices
Use when implementing in-app purchases, StoreKit 2, subscriptions, or transaction handling - testing-first workflow with .storekit configuration, StoreManager architecture, transaction verification, subscription management, and restore purchases for consumables, non-consumables, and auto-renewable subscriptions
Use when implementing ANY computer vision feature - image analysis, object detection, pose detection, person segmentation, subject lifting, hand/body pose tracking.