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Found 739 Skills
WebUSB extension for Firefox using native messaging to enable USB device access from web pages
Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.
Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
Master of the Modern Utility Toolbelt, specialized in AI-enhanced CLI, structured data transformation, and advanced Unix forensics.
Tauri 2.x + SolidJS stack for OpenWork native app
Handle file uploads (single/multiple), downloads, and multipart forms. Use for file management, image uploads, and content delivery.
General development best practices and common gotchas when working on Biome. Use for avoiding common mistakes, understanding Biome-specific patterns, and learning technical tips. Examples:<example>Working with Biome's AST and syntax nodes</example><example>Understanding string extraction methods</example><example>Handling embedded languages and directives</example>
Design and deploy multi-canister dapps. Covers inter-canister calls, canister factory pattern, async messaging pitfalls, bounded vs unbounded wait, and 2MB payload limits. Use when splitting an app across canisters, making inter-canister or cross-canister calls, or designing canister-to-canister communication. Do NOT use for single-canister apps.
Guide for working with and updating insta snapshot tests in Oxc without terminal interaction.
Use when needing to design or optimize the customer journey from awareness to purchase, maximize conversion rates, and build a sustainable monetization system
Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.