Loading...
Loading...
Found 3,129 Skills
Document capabilities and skills comprehensively. Creates skill documentation with examples, specifications, and usage patterns.
Apply feedback and implement review suggestions. Incorporates reviewer comments into code changes systematically.
Review an implemented user story or task (via GitHub Pull Request) for completeness, test coverage, and code quality. Use this when asked to QA, review a PR, verify implementation, or as a follow-up to the user-story-implementer skill.
This skill should be used when the user asks to "set up agent todos", "initialize the todo store", "configure todos", "run todo init", "set up .agent-todos.local.json", or wants to set up or reconfigure the todo store for this project.
Comprehensive guide and toolkit for diagnosing Rspack build issues. Quickly identify where crashes/errors occur, or perform detailed performance profiling to resolve bottlenecks. Use when the user encounters build failures, slow builds, or wants to optimize Rspack performance.
Use this skill to interact with Moorcheh, the Universal Memory Layer for Agentic AI. Provides semantic search with ITS (Information-Theoretic Scoring), namespace management, text and vector data operations, and AI-powered answer generation (RAG). Use when building applications that need semantic search, knowledge bases, document Q&A, AI memory systems, or retrieval-augmented generation.
Instrument a .NET application with the Elastic Distribution of OpenTelemetry (EDOT) .NET SDK for automatic tracing, metrics, and logs. Use when adding observability to a .NET service that has no existing APM agent.
Instrument a Java application with the Elastic Distribution of OpenTelemetry (EDOT) Java agent for automatic tracing, metrics, and logs. Use when adding observability to a Java service that has no existing APM agent.
Audit and harden OpenClaw deployments and interpret `openclaw security audit` findings. Use when the user wants to secure OpenClaw, review gateway exposure/auth/reverse proxies/Tailscale Serve or Funnel, check DM/group access (pairing, allowlists, mention gating, `session.dmScope`), minimise tool permissions and sandboxing, review plugins/skills/secrets/transcripts/log retention, or lock down Docker/macOS/laptop/EC2 installs. Not for generic OS, Docker, or cloud hardening unrelated to OpenClaw.
Expert knowledge for Azure Cache for Redis development including troubleshooting, best practices, decision making, architecture & design patterns, security, configuration, integrations & coding patterns, and deployment. Use when configuring geo-replication, persistence, VNet/Private Link, CLI/PowerShell automation, or Blob import/export, and other Azure Cache for Redis related development tasks. Not for Azure Managed Redis (use azure-managed-redis), Azure HPC Cache (use azure-hpc-cache), Azure Blob Storage (use azure-blob-storage), Azure Table Storage (use azure-table-storage).
Expert knowledge for Azure Relay development including troubleshooting, security, configuration, and integrations & coding patterns. Use when configuring Hybrid Connections, WCF relays, Entra ID/SAS auth, Private Link, or .NET/Node.js Relay clients, and other Azure Relay related development tasks. Not for Azure Service Bus (use azure-service-bus), Azure Event Hubs (use azure-event-hubs), Azure Web PubSub (use azure-web-pubsub), Azure Application Gateway (use azure-application-gateway).
VRChat World SDK 3 scene setup and optimization guide. Use this skill when configuring VRChat world scenes, placing SDK components, setting up layers, optimizing performance, or uploading worlds. Covers VRC_SceneDescriptor, spawn points, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, layer/collision matrix, baked lighting, Quest/Android limits, and upload workflow. SDK 3.7.1 - 3.10.2 coverage. Triggers on: VRChat world, VRC SDK, scene setup, VRC_SceneDescriptor, spawn point, VRC_Pickup, VRC_Station, VRC_ObjectSync, layer setup, optimization, Quest support, light baking, upload, FPS improvement. Related: Use unity-vrc-udon-sharp for UdonSharp C# coding.