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Found 11,959 Skills
Guide for code refactoring, use this skill to guide you when user asked to refactor a components or functions and when an implementation of a plan requiring a code refactoring.
Blender MCP expert for scene inspection, Python scripting, GLTF export, and material/animation extraction. Activate when: (1) using Blender MCP tools (get_scene_info, execute_python, screenshot, etc.), (2) writing Blender Python scripts for extraction or manipulation, (3) exporting scenes to GLTF/GLB for web (Three.js, R3F), (4) debugging material or texture export losses, (5) optimizing GLB files with gltf-transform, (6) using asset integrations (PolyHaven, Sketchfab, Hyper3D Rodin, Hunyuan3D). Covers critical export gotchas, material mapping survival, texture optimization pipeline, headless CLI patterns, and known failure modes.
Validates code against coding standards and best practices. Reports compliance violations and suggests fixes.
Exploratory Data Analysis (EDA): profiling, visualization, correlation analysis, and data quality checks. Use when understanding dataset structure, distributions, relationships, or preparing for feature engineering and modeling.
Provides templates, standards, and best practices for writing clear, comprehensive technical documentation
Architectural persona for high-level technical mapping and requirement decomposition in the SWE workflow.
Guide for querying and filtering CSV files using DuckDB SQL
End-to-end npm release workflow with verification gates and hardcoded-version protection
Use when profiling CPU/memory hot paths, generating flame graphs, or capturing JFR/perf evidence.
Applies Material Design 3 Expressive dynamic color and theming principles to user interfaces. Use this when working on color palettes, themes, dynamic color systems, accessibility, or when the user asks to apply Material Design 3 color guidelines to a design or application.
Gather and analyze competitive advertising campaigns. Extracts competitor ad content, messaging strategies, and market positioning information.
Expert blueprint for GPU particle systems (explosions, magic effects, weather, trails) using GPUParticles2D/3D, ParticleProcessMaterial, gradients, sub-emitters, and custom shaders. Use when creating VFX, environmental effects, or visual feedback. Keywords GPUParticles2D, ParticleProcessMaterial, emission_shape, color_ramp, sub_emitter, one_shot.