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Found 973 Skills
Use when writing, reviewing, or refactoring WordPress PHP code. Covers WordPress Coding Standards (WPCS), naming conventions, Yoda conditions, $wpdb usage, escaping with esc_html/esc_attr/esc_url, wp_kses, hooks (add_action, add_filter, apply_filters, do_action), i18n functions (__(), _e(), _x, _n), wp_enqueue_script, wp_enqueue_style, formatting rules, deprecated function replacements, and WordPress API best practices. For security see wp-security; for performance see wp-performance; for blocks see wp-blocks.
Apply production-ready LangChain SDK patterns for chains, agents, and memory. Use when implementing LangChain integrations, refactoring code, or establishing team coding standards for LangChain applications. Trigger with phrases like "langchain SDK patterns", "langchain best practices", "langchain code patterns", "idiomatic langchain", "langchain architecture".
Generates technical implementation plans and architectural strategies that enforce the Project Constitution. Use when designing new features, starting implementation tasks, refactoring code, or ensuring compliance with critical standards like Testability-First Architecture, security mandates, testing strategies, and error handling.
Bubble.io plugin development rules, API reference, and coding standards. Use when working on any task in this repo: writing, reviewing, refactoring, or creating initialize.js, update.js, preview.js, header.html, element actions, client-side actions, server-side actions (SSA), Plugin API v4 async/await code, JSDoc, setup files, README, CHANGELOG, marketplace descriptions, or field tooltips. Also use for security audits, code review, debugging, and publishing plugins. Covers instance/properties/context objects, BubbleThing/BubbleList interfaces, data loading suspension, DOM/canvas rules, element vs shared headers, exposed states, event handling, ESLint standards, and Bubble hard limits.
Spring Boot 3 patterns for configuration, DI, and web services. Trigger: When building or refactoring Spring Boot 3 applications.
Use when users say "create a skill", "make a new skill", "build a skill", "skill for X", "package this as a skill", or when refactoring/updating/auditing existing skills that extend agent capabilities with specialized knowledge, workflows, or tool integrations.
Design System Governance Workflow for auditing, refactoring, and syncing enterprise design systems, design tokens, Figma variables, and developer handoff outputs.
CMake build system skill for C/C++ projects. Use when writing or refactoring CMakeLists.txt, configuring out-of-source builds, selecting generators (Ninja, Make, VS), managing targets and dependencies with target_link_libraries, integrating external packages via find_package or FetchContent, enabling sanitizers, setting up toolchain files for cross-compilation, or exporting CMake packages. Activates on queries about CMakeLists.txt, cmake configure errors, target properties, install rules, CPack, or CMake presets.
Go interface design patterns: implicit interfaces, consumer-side definition, interface compliance verification, composition, the accept-interfaces-return-structs principle, and common pitfalls. Use when designing interfaces, decoupling packages, defining contracts, reviewing interface usage, or refactoring for testability. Trigger examples: "design interface", "accept interfaces return structs", "interface compliance", "consumer-side interface", "interface composition". Do NOT use for HTTP handler patterns (use go-api-design) or general code review (use go-code-review).
Clinic-architecture-aligned iOS animation craft guidelines for SwiftUI (iOS 26 / Swift 6.2) covering motion tokens, spring physics, gesture continuity, spatial transitions, micro-interactions, and accessibility. Enforces @Equatable on animated views and keeps animation state aligned with Domain/Data feature boundaries. Use when writing, reviewing, or refactoring SwiftUI animation code under the clinic modular MVVM-C architecture.
Clinic-architecture-aligned iOS design system engineering for SwiftUI (iOS 26 / Swift 6.2) covering token architecture, color/typography/spacing systems, component style libraries, asset governance, and theming. Enforces @Equatable on views and keeps design-system usage compatible with Feature-to-Domain+DesignSystem boundaries. Use when building or refactoring DesignSystem infrastructure for the clinic modular MVVM-C stack.
Enforce the no-useEffect rule when writing or reviewing React code. ACTIVATE when writing React components, refactoring existing useEffect calls, reviewing PRs with useEffect, or when an agent adds useEffect "just in case." Provides the five replacement patterns and the useMountEffect escape hatch.