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Found 11,973 Skills
Save an archival summary of an AI conversation to Nathan's Obsidian vault, using Nathan's Thinking note template and vault folder conventions to capture intellectual journeys, key insights, and technical logs. Use when archiving a chat session to Nathan's Obsidian vault.
VRChat World SDK 3 scene setup and optimization guide. Use this skill when configuring VRChat world scenes, placing SDK components, setting up layers, optimizing performance, or uploading worlds. Covers VRC_SceneDescriptor, spawn points, VRC_Pickup, VRC_Station, VRC_Mirror, VRC_ObjectSync, VRC_CameraDolly, layer/collision matrix, baked lighting, Quest/Android limits, and upload workflow. SDK 3.7.1 - 3.10.2 coverage. Triggers on: VRChat world, VRC SDK, scene setup, VRC_SceneDescriptor, spawn point, VRC_Pickup, VRC_Station, VRC_ObjectSync, layer setup, optimization, Quest support, light baking, upload, FPS improvement. Related: Use unity-vrc-udon-sharp for UdonSharp C# coding.
Universal Saleor app development patterns. Covers the app protocol (manifest, registration, webhooks, authentication), SDK abstractions, settings persistence, and Dashboard integration. Framework-agnostic with Next.js examples.
Saleor backend internals and behavior reference. Covers discount precedence, order-level vs line-level discount stacking, manual/voucher/promotion interactions, and denormalized field semantics. Use when working with Saleor discounts, building Dashboard discount UI, or debugging discount application order.
Benchmark Xcode clean and incremental builds with repeatable inputs, timing summaries, and timestamped `.build-benchmark/` artifacts. Use when a developer wants a baseline, wants to compare before and after changes, asks to measure build performance, mentions build times, build duration, how long builds take, or wants to know if builds got faster or slower.
Shows the Wasp plugin's available features, commands, and skills.
Get advice on app improvements and functionality from a Wasp expert. Takes optional arguments for more specific requests e.g. `/expert-advice how can I improve account management?`.
Go coding standards and style conventions grounded in Effective Go, Go Code Review Comments, and production-proven idioms. Use when writing or reviewing Go code, enforcing naming conventions, import ordering, variable declarations, struct initialization, or formatting rules. Trigger examples: "check Go style", "fix formatting", "review naming", "Go conventions". Do NOT use for architecture decisions, concurrency patterns, or performance tuning — use go-architecture-review, go-concurrency-review, or go-performance-review instead.
Use when creating, editing, or reviewing WordPress Playground blueprint JSON files. Triggers on mentions of blueprints, playground configuration, or requests to set up a WordPress demo environment.
ByteHouse Slow Query Analysis and Performance Optimization Tool, used to identify and analyze slow queries, provide query performance optimization suggestions, view query execution plans, and analyze query historical trends. Use this Skill when you need to identify and analyze slow queries in ByteHouse database, get query performance optimization suggestions, view query execution plans, or analyze query historical trends.
Production-first enterprise skill for The Composable Architecture (TCA) with SwiftUI (iOS 16+, TCA 1.7+). This skill should be used when building new TCA features with @Reducer macro, decomposing god reducers, implementing StackState/StackAction navigation or tree-based @Presents navigation, writing TestStore tests, migrating legacy TCA code to modern @ObservableState patterns, debugging TCA performance issues, managing side effects and dependencies with @DependencyClient, or reviewing TCA code for anti-patterns. Use this skill any time someone works with TCA reducers, stores, effects, or dependencies — AI tools consistently generate outdated pre-1.7 TCA patterns, so this skill is essential for correct code.
Configure GitHub authentication for Cyrus — gh CLI login and git config for creating pull requests.