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Found 2,806 Skills
Explains client-side routing, server-side routing, file-based routing, and navigation patterns in web applications. Use when implementing routing, understanding how navigation works in SPAs vs MPAs, or configuring routes in meta-frameworks.
Design and optimize AI agent action spaces, tool definitions, and observation formatting for higher completion rates.
Data engineering patterns for ETL pipelines, data warehousing, Apache Spark, and data quality validation
Spatie Laravel Permission - roles, permissions, middleware, Blade directives, teams, wildcards, super-admin, API, testing. Use when implementing RBAC, role-based access control, or user authorization.
This skill should be used when the user asks to "create an issue", "file a bug", "create a feature request", "open a GitHub issue", "report a bug", "request a feature", "create a task", "break this into issues", or describes a feature/bug they want tracked in GitHub. Guides interactive issue creation with structured templates, workspace change attachment, and optional autonomous label for the automated pipeline.
Use this skill when designing or implementing audio systems for games - sound effects, adaptive music, spatial/3D audio, and middleware integration with FMOD or Wwise. Triggers on sound design, audio implementation, adaptive music systems, spatial audio, HRTF, audio middleware setup, sound event architecture, audio mixing, dynamic soundscapes, and game audio optimization. Covers FMOD Studio, Audiokinetic Wwise, and engine-native audio APIs.
Use this skill when managing cmux terminal panes, surfaces, and workspaces from Claude Code or any AI agent. Triggers on spawning split panes for sub-agents, sending commands to terminal surfaces, reading screen output, creating/closing workspaces, browser automation via cmux, and any task requiring multi-pane terminal orchestration. Also triggers on "cmux", "split pane", "new-pane", "read-screen", "send command to pane", or subagent-driven development requiring isolated terminal surfaces.
RED-GREEN-REFACTOR testing for agents: dispatch subagents with known inputs, capture verbatim outputs, verify against expectations. Use when creating, modifying, or validating agents and skills. Use for "test agent", "validate agent", "verify agent works", or pre-deployment checks. Do NOT use for feature requests, simple prompt edits without behavioral impact, or agents with no structured output to verify.
Create a new @editframe/* workspace package in the elements monorepo and publish it to npm.
Spatial storytelling and flow specialist - Masters layout theory, pacing architecture, encounter design, and environmental narrative across all game engines
Allows reading the decompiled C# code of the Space Engineers Dedicated Server
Spatial data gridding and interpolation with a machine-learning style API. Process geographic and Cartesian point data onto regular grids. Use when Claude needs to: (1) Grid scattered spatial data onto regular grids, (2) Interpolate point data using splines, linear, or cubic methods, (3) Process geographic coordinates with projections, (4) Reduce large datasets using block averaging, (5) Remove polynomial trends from spatial data, (6) Cross-validate gridding parameters, (7) Create processing pipelines with Chain, (8) Grid vector data like GPS velocities.