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Found 706 Skills
Runtime diagnosis for Olares apps and the system via olares-cli — find the root cause when an app won't install or start, crashes, cannot pull an image, is `running` but unreachable, or is slow; includes doctor images and thirdleveldomain. Use for diagnosing catalog and dev app failures, not for authoring or editing charts.
Find the cause of a failure and prove it before any fix. No hypothesis before a command that already reproduces the symptom. Covers building a signal that reproduces, ranking rival explanations with what would falsify each, probing without fixing, putting the regression test where the bug actually occurs, and reporting the causal chain at file:line. Use when the user says "this is broken", "why is this failing", "tests fail after my change", "it only breaks sometimes", or reports something throwing, hanging, or newly slow. Not for judging a change that already exists, or for an error whose message already names the file, line, and cause.
Shopee(虾皮)店铺秒杀 Shop Flash Sale(与 linkfox-shopee-store-auth 同系列),经 /shopee/developerProxy 转发 Shopee Open API Shop Flash Sale 模块全部 11 个接口:get_time_slot_id、create_shop_flash_sale、get_shop_flash_sale_list、add_shop_flash_sale_items、update_shop_flash_sale 等。当用户提到 Shopee 店铺秒杀、Shop Flash Sale、限时秒杀、get_time_slot_id、flash_sale_id、秒杀时段 时触发。即使未明确提及"秒杀",只要涉及已授权 Shopee 店铺的 Flash Sale 活动管理,也应触发。
Generate a reusable ASCII-only text template library (titles, dividers, notice boxes, slogans/CTA), with naming conventions and selection rules for consistent CLI/log/README output.
Fixed timestep game loop with interpolation for frame-rate independent physics. Separates physics updates from rendering, prevents spiral of death, and supports hitstop/slow-mo effects.
Source code security audit using backward taint analysis, slot type classification, render context verification, and 3-phase parallel review producing an exploitation queue.
Make your messages unforgettable using the Heath brothers' SUCCESs framework Use when: **Crafting a core message** for a product, campaign, or company that needs to stick; **Presenting complex ideas** to audiences who may forget 90% of what you say; **Writing headlines, taglines, or slogans** that people remember and repeat; **Training or educating** when retention matters more than coverage; **Pitching investors or stakeholders** where one memorable idea beats ten forgettable ones
System prompt toolkit that removes AI slop and makes any LLM respond like a normal person — concise, direct, no filler.
SwiftUI 前端设计 skill — anti AI-slop rules, design direction advisor, brand asset protocol, and five-dimension review. Works with Claude Code, Cursor, Codex, and OpenCode.
Incident response and analysis via Harness MCP. Correlate incidents with recent deployments, assess blast radius and downstream service impact, and generate comprehensive postmortem documents. Use when asked to investigate an incident, determine if a deployment caused an issue, assess blast radius, or create a postmortem. Do NOT use for pipeline debugging (use debug-pipeline instead) or SLO management (use manage-slos instead). Trigger phrases: incident, deployment correlation, blast radius, postmortem, root cause, service impact, outage analysis, rollback decision, incident timeline, deployment caused, which deploy.
Redis client and connection guidance covering connection pooling, multiplexing, pipelining, client-side caching with RESP3, avoiding slow commands (KEYS, SMEMBERS, HGETALL), and tuning socket timeouts. Use when configuring a Redis client (redis-py, Jedis, Lettuce, NRedisStack), batching commands for throughput, eliminating per-request connection creation, iterating large keyspaces with SCAN, enabling client-side caching for read-heavy workloads, or setting connect and read timeouts.
SpriteRendererComponent.SpriteRUID (world) and SpriteGUIRendererComponent.ImageRUID (UI) — native RUID type support (sprite / animationclip direct playback), thumbnail:// prefix for rendering avataritem / skeleton / animationclip as static thumbnail image, avatar item icon in inventory / shop / UI slot. Use when: assigning any RUID to a sprite renderer component, displaying an avatar item or resource as a thumbnail or icon, using animationclip directly in a renderer, rendering inventory item icons, displaying a thumbnail image in a world entity. Keywords: SpriteRUID, ImageRUID, thumbnail://, animationclip, RUID apply, RUID assign, thumbnail, item icon, sprite RUID, RUID to renderer