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Found 1,506 Skills
Review code for architecture: module and layer boundaries, dependency direction, single responsibility, cyclic dependencies, interface stability, and coupling. Cognitive-only atomic skill; output is a findings list.
General Architecture Governance Specification, providing layering constraints, impact analysis, interface contracts, and dependency injection baselines. Suitable for architecture review, refactoring, and new module design of any multi-layer system.
Angular architecture: Scope Rule, project structure, file naming, style guide. Trigger: When structuring Angular projects or deciding where to place components.
Generate draw.io editable diagrams (.drawio, .drawio.svg) from text, images, or Excel. Orchestrates 3-agent workflow (Analysis → Manifest → SVG generation) with quality gates. Use when creating architecture diagrams, flowcharts, sequence diagrams, or converting existing images to editable format. Supports Azure/AWS cloud icons.
AWS development best practices for Lambda, SAM, CDK, DynamoDB, IAM, and serverless architecture using Infrastructure as Code.
Expert-level Google Cloud Platform, services, and cloud architecture
Comprehensive gRPC microservices skill covering protobuf schemas, service definitions, streaming patterns, interceptors, load balancing, and production gRPC architecture
Expert backend architect specializing in scalable API design, microservices architecture, and distributed systems. Masters REST/GraphQL/gRPC APIs, event-driven architectures, service mesh patterns, and modern backend frameworks. Handles service boundary definition, inter-service communication, resilience patterns, and observability. Use PROACTIVELY when creating new backend services or APIs.
Conversation design skill for Salesforce Agentforce. Generates persona documents, topic architectures, instruction sets, utterance libraries, escalation matrices, and guardrail configurations. Validates existing agents against conversation design best practices with 120-point scoring.
Braintrust tracing for Claude Code - hook architecture, sub-agent correlation, debugging
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.
Expert blueprint for genre-specific project boilerplates (2D platformer, top-down RPG, 3D FPS) including directory structures, AutoLoad patterns, and core systems. Use when bootstrapping new projects or migrating architecture. Keywords project templates, boilerplate, 2D platformer, RPG, FPS, AutoLoad, scene structure.