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Found 182 Skills
Build real-time collaborative editing with WebSockets, OT/CRDT conflict resolution, and presence awareness. Implements cursor tracking, optimistic updates, and offline sync. Use for collaborative editors, whiteboards, video editing. Activate on "real-time collaboration", "WebSocket sync", "multiplayer editing", "CRDT", "presence awareness". NOT for simple chat, request-response APIs, or single-user apps.
Connect a Feishu (Lark) bot to Clawdbot via WebSocket long-connection. No public server, domain, or ngrok required. Use when setting up Feishu/Lark as a messaging channel, troubleshooting the Feishu bridge, or managing the bridge service (start/stop/logs). Covers bot creation on Feishu Open Platform, credential setup, bridge startup, macOS launchd auto-restart, and group chat behavior tuning.
Use this skill when building real-time, bidirectional streaming applications with the Gemini Live API. Covers WebSocket-based audio/video/text streaming, voice activity detection (VAD), native audio features, function calling, session management, ephemeral tokens for client-side auth, and all Live API configuration options. SDKs covered - google-genai (Python), @google/genai (JavaScript/TypeScript).
Subscribe to BingX spot WebSocket market data streams including real-time trades, order book depth, K-lines, 24h ticker, latest price, best bid/ask, and incremental depth. Use when the user asks about real-time spot market data, live spot price feeds, streaming spot order books, or WebSocket subscriptions for spot trading.
Pushes live updates to connected WebSocket clients via streams. Use when building real-time dashboards, live feeds, or collaborative features.
Real-time data streaming with SSE, WebSockets, and ReadableStream. Use when implementing streaming responses, real-time data updates, Server-Sent Events, WebSocket setup, live notifications, push updates, or chat server backends.
Review Bun runtime security audit patterns. Use for auditing Bun-specific vulnerabilities including shell injection, SQL injection, server security, and process spawning. Use proactively when reviewing Bun apps (bun.lockb, bunfig.toml, or bun:* imports present). Examples: - user: "Review this Bun shell script" → audit `$` usage and argument injection - user: "Check my bun:sqlite queries" → verify `sql` tagged template usage - user: "Audit my Bun.serve() setup" → check path traversal and request limits - user: "Is my Bun.spawn() usage safe?" → audit command injection and input validation - user: "Review WebSocket security in Bun" → check authentication before upgrade
Real-time monitoring and analytics platform for Pump.fun tokens on Solana using WebSockets, HTML/CSS/JS
Test Supabase Realtime WebSocket channels for unauthorized subscriptions and data exposure.
Comprehensive guide for Cloudflare Durable Objects - globally unique, stateful objects for coordination, real-time communication, and persistent state management. Use when: building real-time applications, creating WebSocket servers with hibernation, implementing chat rooms or multiplayer games, coordinating between multiple clients, managing per-user or per-room state, implementing rate limiting or session management, scheduling tasks with alarms, building queues or workflows, or encountering "do class export", "new_sqlite_classes", "migrations required", "websocket hibernation", "alarm api error", or "global uniqueness" errors. Prevents 15+ documented issues: class not exported, missing migrations, wrong migration type, constructor overhead blocking hibernation, setTimeout breaking hibernation, in-memory state lost on hibernation, outgoing WebSocket not hibernating, global uniqueness confusion, partial deleteAll on KV backend, binding name mismatches, state size limits exceeded, non-atomic migrations, location hints misunderstood, alarm retry failures, and fetch calls blocking hibernation. Keywords: durable objects, cloudflare do, DurableObject class, do bindings, websocket hibernation, do state api, ctx.storage.sql, ctx.acceptWebSocket, webSocketMessage, alarm() handler, storage.setAlarm, idFromName, newUniqueId, getByName, DurableObjectStub, serializeAttachment, real-time cloudflare, multiplayer cloudflare, chat room workers, coordination cloudflare, stateful workers, new_sqlite_classes, do migrations, location hints, RPC methods, blockConcurrencyWhile, "do class export", "new_sqlite_classes", "migrations required", "websocket hibernation", "alarm api error", "global uniqueness", "binding not found"
Implement and maintain the OKX broker/provider integration for this workspace using okx-api SDK best practices, including auth/signing, spot/margin/futures/options trading, market/account endpoints, rate limiting, websocket subscriptions, and OKX error handling. Use when adding or changing any code under src/providers/okx or when an LLM needs canonical SDK usage patterns derived from .trae/okx-api-llm.txt.
Game networking protocols, WebSocket/UDP implementation, latency optimization for real-time multiplayer