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Found 292 Skills
Design and implement retro/cyberpunk/hacker-style terminal UIs. Covers React (Tuimorphic), SwiftUI (Metal shaders), and CSS approaches. Use when creating terminal aesthetics, CRT effects, neon glow, scanlines, phosphor green displays, or retro-futuristic interfaces.
Use when the user needs to build or maintain design tokens, component libraries, theme systems, or Tailwind CSS v4 configurations with responsive patterns. Triggers: user says "design system", "design tokens", "component library", "theme", "Tailwind config", "dark mode tokens", "color system", building reusable UI components.
Orchestrator for WebView UI mockup workflow - delegates design iteration to ui-design-agent and implementation scaffolding to ui-finalization-agent. Use when user mentions UI design, mockup, WebView interface, or requests 'design UI for [plugin]'.
Modern web applications with authentic neobrutalist aesthetic. Bold typography, hard shadows (no blur), thick black borders, high-contrast primary colors, raw visual tension. Extrapolates neobrutalism to SaaS dashboards, e-commerce, landing pages, startup MVPs. Activate on 'neobrutalism', 'neubrutalism', 'brutalist', 'bold borders', 'hard shadows', 'raw aesthetic', 'anti-minimalism', 'gumroad style', 'figma style'. NOT for glassmorphism (use vaporwave-glassomorphic-ui-designer), Windows retro (use windows-3-1-web-designer or windows-95-web-designer), soft shadows, gradients, neumorphism.
Use when starting a new React Native or Next.js project to establish design system foundation - creates design tokens, folder structure, component architecture, and documentation scaffolding for consistent UI development
Expert in color theory, palette harmony, and perceptual color science for computational photo composition. Specializes in earth-mover distance optimization, warm/cool alternation, diversity-aware palette selection, and hue-based photo sequencing. Activate on "color palette", "color harmony", "warm cool", "earth mover distance", "Wasserstein", "LAB space", "hue sorted", "palette matching". NOT for basic RGB manipulation (use standard image processing), single-photo color grading (use native-app-designer), UI color schemes (use vaporwave-glassomorphic-ui-designer), or color blindness simulation (accessibility specialists).
Skill for creating mockups with UI/UX trends without a designer. Designs HTML/CSS/JS prototypes that can be converted to Next.js components. Use proactively when user wants to validate UI/UX before implementation. Triggers: mockup, prototype, wireframe, UI design, 목업, モックアップ, 原型, maqueta, prototipo, diseño UI, maquette, prototype, conception UI, Mockup, Prototyp, UI-Design, mockup, prototipo, design UI Do NOT use for: production code, API development, or existing component modifications.
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
Create distinctive, production-grade frontend interfaces with high design quality. Generates creative, polished code that avoids generic AI aesthetics. Use when the user asks to build web components, pages, artifacts, posters, or applications, or when any design skill requires project context. Call with 'craft' to run the full shape-then-build flow, or 'teach' for design context setup.
Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.
Plan the UX and UI for a feature before writing code. Runs a structured discovery interview, then produces a design brief that guides implementation. Use during the planning phase to establish design direction, constraints, and strategy before any code is written.
Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Apple's design principles.