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Found 579 Skills
Use when defining, reviewing, or operating SLOs/SLIs/error budgets. Triggers on "define an SLO", "what should our SLO be", "error budget", "burn rate", "SLI", "service level objective", "Google SRE workbook", "multi-window burn-rate alert", or any reliability-target question. Ships SLO designer, error-budget calculator with multi-window burn-rate thresholds, and SLO reviewer that catches the common bugs (target too aggressive, window too short, conflicting SLOs, no SLI definition). 4 references on SLO principles + SLI design + error budget math + composition with feature-flags-architect/chaos-engineering/kubernetes-operator. NOT a generic observability skill — specifically the SLO discipline.
Manage Slot teams, billing, credits, and collaborators.
Create and manage SLOs in Elastic Observability using the Kibana API. Use when defining SLIs, setting error budgets, or managing SLO lifecycle.
Rules and worked examples for writing prose that does not read like AI-generated slop. Consult before writing or editing any prose.
One-off background removal (local image -> transparent PNG) using the official `@transloadit/node` CLI. Use a minimal `/image/bgremove` steps JSON and download the result to an explicit `.png` path via `-o`.
Make text more genuine, natural, and feel not written by an AI or LLM by removing AI tropes and cliches. Use when asked to deslopify, naturalize, or remove AI tropes from text.
Play Slope online free unblocked on SERP Games.
New Sloth integration. Manage Organizations. Use when the user wants to interact with New Sloth data.
Use when designing easing curves, controlling motion pacing, creating natural acceleration/deceleration, or making movements feel physically grounded.
Use when designing or reviewing a reusable Jetpack Compose component whose visual regions vary by caller, or when primitive content parameters and boolean shape flags are accumulating.
Play Slope 2 online free unblocked on SERP Games.
Premium UI design engineering skill for creating, redesigning, polishing, and judging product-specific interfaces with senior-level craft. Use when Codex works on frontend design, UX/UI, design systems, dashboards, SaaS apps, landing pages, commerce, portfolios, visual polish, interaction quality, or wants output in the spirit of Vercel, Linear, Raycast, Awwwards, and high-end product teams. Composes with no-slop as the anti-generic gate.