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Found 56 Skills
Advanced web design patterns with AI-powered suggestions
Guide for creating distinctive, production-grade frontend interfaces. Covers visual design systems, typography, color, motion, spatial composition, and web interface standards. Use when designing UI, establishing design systems, or reviewing visual quality of frontend code.
Activate for grid systems, spacing, reading rhythm, responsive layouts, and editorial design structure.
Build responsive card layouts with Syncfusion Blazor Card component. Use this when creating reusable card containers with headers, images, content, action buttons, and custom styling. This skill covers setup, structure, layouts, interactivity, and advanced customization.
Create responsive Blazor applications using Media Query component. Trigger when user needs responsive layouts, breakpoint-based rendering, screen size adaptation, multi-device support, or needs to conditionally render components based on device type. Essential for building adaptive UIs that work across mobile, tablet, and desktop devices.
Build or debug Roblox HUDs, menus, and world-space interfaces. Use for GUI containers, responsive layouts, input handling, ViewportFrame previews, and particle effects in 2D UI.
Classic style skill, opt-in: it runs only when called by name. A calm, polished look with soft contrast, generous whitespace and spring motion.
Use when building or fixing game UI in Godot 4.7: main menu, settings screen, HUD (health bar, ammo, minimap frame), Control layout, containers, anchors, themes in code, 'UI scales wrong on phones', 'text too small on 4K', notch or safe area, stretch mode and aspect, gamepad or keyboard menu navigation, focus lost, input rebinding screen, localization (CSV, PO, tr_n plurals, Arabic RTL, CJK fonts, pseudolocalization), screen reader accessibility, UI scale slider, or clicks not reaching the game.