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Found 64 Skills
Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animate*AsState, rememberTransition, AnimatedContent, and Crossfade.
Implements Syncfusion .NET MAUI Toolbar (SfToolbar) for navigation bars and command bars. Use when working with toolbars, toolbar items, navigation bars, toolbar buttons, or action toolbars in .NET MAUI applications. This skill covers toolbar item configuration, icons, text, overflow behavior, orientation, selection modes, and toolbar customization.
Mobile-first UI components including bottom navigation, bottom sheets, pull-to-refresh, and swipe actions. Touch-optimized with proper gesture handling.
Guides writing, reviewing, and reasoning about modern Android UI code using Jetpack Compose. Covers best practices for state management, side effects, recomposition, navigation, Material 3 design, accessibility, and performance. Use when reading, writing, or reviewing any Jetpack Compose project.
Generate premium iOS app icons for the App Store. Use when creating app icons, App Store icons, or launcher icons. Creates 1024x1024 master icons and resizes to all required iOS sizes.
Kuikly UI 框架开发助手。帮助使用 Kuikly 组件(View、Text、Button、List、Image、Modal、ActionSheet、Input、Scroller、Tabs 等 UI 组件)和模块(Router、Network、SP、Notify 等系统模块),自动提供正确的 import 语句、API 使用方法和完整代码示例。支持传统 Kuikly DSL(attr/event)和 Compose DSL 两种开发方式。适用场景:Kuikly 页面开发、组件使用、布局实现、事件处理、FlexBox 布局、响应式状态管理、动画效果、页面路由跳转、网络请求、列表渲染、自定义组件/模块扩展、Kuikly 编码问题、KuiklyUI 开发。
Mobile login and authentication flow screens
Library reference for @expo/ui SwiftUI components on iOS — covers Host boundaries, modifier composition, iOS 26 Liquid Glass and Human Interface Guidelines composition rules, layout/input/navigation/display catalogues, and ObservableState patterns. Use this skill whenever writing or reviewing React Native code that imports from @expo/ui/swift-ui or @expo/ui/swift-ui/modifiers — including new Expo apps adopting native SwiftUI views, migrations from React Native primitives to expo-ui, and code targeting iOS 26 features (Liquid Glass, GlassEffectContainer, sheet detents). Trigger even if the user does not explicitly mention "expo-ui" but is writing iOS-targeted Expo UI code that should bridge to SwiftUI.
Titanium PurgeTSS utility-first styling toolkit. Use when styling, reviewing, analyzing, or examining Titanium UI with utility classes, configuring config.cjs, creating dynamic components with $.UI.create(), building animations, using grid layouts, setting up icon fonts, or working with TSS styles. Never suggest other CSS framework classes - verify in class-index.md first.
Consumer-side guide for integrating @lodev09/react-native-true-sheet into a React Native app. Use this skill whenever the user wants to add, configure, control, or debug a bottom sheet using TrueSheet — including ref-based sheets, named global sheets, web support with TrueSheetProvider/useTrueSheet, React Navigation or Expo Router sheet flows, Reanimated-driven animations, scrolling content, stacking, headers/footers, detents, side sheets, keyboard handling, dimming, liquid glass, and Jest testing. Also use when the user is migrating from v2 to v3, troubleshooting layout or gesture issues, or asking about any TrueSheet prop, event, or method — even if they don't mention "TrueSheet" by name but describe a bottom sheet in a React Native context.
Implements Syncfusion .NET MAUI TimePicker (SfTimePicker) control. Use when implementing time selection, time picker controls, or time input UI in .NET MAUI. This skill covers installation, configuration, time formats (14 predefined formats), picker modes (Dialog/RelativeDialog), intervals, time restrictions, looping, events, and customization.
Creates minimalist, mobile-first Home Assistant dashboards using Mushroom cards (13+ types) including entity, light, climate, chips, and template cards with card-mod styling support. Use when building modern HA dashboards, creating compact mobile interfaces, styling entity cards, using chips for status indicators, or combining Mushroom with card-mod for custom CSS.